Wing Commander Secret Ops CYGNUS SYSTEM
Cygnus 1 : Evaluation
Primary Objectives
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Patrol all NAV points
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Secondary Objectives
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None
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Bonus Objectives
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Eliminate 95% of alien fighters
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Your Ship
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"Black" Panther
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Wingmen
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Spyder, Zero
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Other Friendly Ships
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None
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Briefing
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Cerberus has arrived in Cygnus. We have been able to detect a number of strong alien signal patterns emanating from a nearby source. Patrol this route. Once all hostile craft have been eliminated, you will be cleared to land.
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NAV 1
4 Moray
NAV 2
3 Moray
2 Manta
NAV 3
4 Moray
2 Manta
1 Devil Ray
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Notes
- This mission is really just a warm-up mission, with easy kills. It shouldn't be much of a problem.
- The Devil Ray at NAV 3 will be after your blood, so since there haven't been too many bugs around in this mission you should have plenty of missiles left. This would be an excellence time to use them.
Outcome
Success / Failure go to Cygnus 2.
Cygnus 2 : Salvation
Notes
- Zero gives you important information which may affect future episodes so listen carefully.
- All that you have to do in this mission is hit all NAV points and stay alive. The Albergetti can't take any more damage.
Outcome
Success / Failure go to Cygnus 3.
Cygnus 3 : The Twilight Purchase
Primary Objectives
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Patrol all NAV points
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Secondary Objectives
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None
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Bonus Objectives
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Eliminate 75% of alien fighters
Eliminate 75% of alien bombers
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Your Ship
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"Black" Panther
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Wingmen
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Stiletto, Spyder, Maestro
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Other Friendly Ships
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None
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Briefing
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Cerberus' medical systems are inadequate to care for the survivors of the Ana Maria Albergetti wreckage. We will need to find a suitable facility within the next twelve hours to guarantee the civilians' survival. Intel advises that nearby alien activity may indicate a blockade movement in nearby Luyten and Krieger systems. We have been ordered to seep further into Cygnus to pull the bottom out of the alien blockade. Search along this NAV route and eliminate all alien forces.
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NAV 1
4 Moray
1 Ray
NAV 2
6 Stingray
4 Red Manta
NAV 3
2 Manta
4 Skate T
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Notes
- Your performance in this mission determines the next mission, so do your best here.
- The aliens are throwing quite a lot of forces at the Twilight Purchase, so take out the Red Mantas at NAV 2 first, and the Skate Ts at NAV 3.
Outcome
Success go to Cygnus 4a. Failure go to Cygnus 4b.
Cygnus 4a : Building Blocks
Primary Objectives
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Patrol all NAV points in order
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Secondary Objectives
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None
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Bonus Objectives
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Eliminate 75% of alien fighters
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Your Ship
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"Black" Panther
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Wingmen
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Stiletto, Spyder
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Other Friendly Ships
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Bravo wing (Shrikes) : Maestro (wing leader), Zero, Amazon
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Briefing
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Although the location has not yet been established, Intel believes there to be a capital ship guarding alien interests in this system. Find this vessel and destroy it.
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NAV 1
4 Manta
NAV 2
4 Skate
4 Manta
1 Devil Ray
NAV 3
2 Manta
2 Moray
2 Devil Ray
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Notes
- No matter what you do, you can't find the alien capital ship in this mission. Just hit all the NAV points and it will be flagged as a success.
- The Devil Rays will try to get behind you and unload a load of missiles, so send some of your own their way.
Outcome
Success / Failure go to Cygnus 5.
Cygnus 4b : Block Party
Primary Objectives
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Defend Cerberus
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Secondary Objectives
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Defend jump point
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Bonus Objectives
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Eliminate 75% of alien fighters
Eliminate 75% of alien bombers
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Your Ship
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"Black" Panther
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Wingmen
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Stiletto, Spyder
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Other Friendly Ships
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Bravo wing (Shrikes) : Maestro (wing leader), Zero, Amazon
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Briefing
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There is no briefing before this mission. It is a scramble.
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Cerberus NAV
4 Manta
2 Red Manta
NAV 1
8 Squid
1 Hydra
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Notes
- Whatever you do, defend the bombers! They are the key to your success in this mission.
- Blow all of your remaining missiles at NAV 1, then when all of the Squid are dead, knock out the turrets on the Hydra. Chances are that the Hydra will be dead before you get them all, but do what you can.
Outcome
Success / Failure go to Cygnus 5.
Cygnus 5 : Rising Blocks
Primary Objectives
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Ensure Cruiser Elimination
Defend Bravo Wing
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Secondary Objectives
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Eliminate 75% of alien fighters
Eliminate 75% of cruiser gun turrets
Eliminate 75% of cruiser missile turrets
Eliminate cruiser shield emitters
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Bonus Objectives
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None
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Your Ship
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"Black" Shrike
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Wingmen
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Amazon, Spyder
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Other Friendly Ships
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Bravo wing (Shrikes) : Maestro (wing leader), Stiletto, Zero
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Briefing
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There is no briefing before this mission. It is a scramble.
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NAV 1
4 Manta
4 Moray
2 Devil Ray
NAV 2
1 Hydra
6 Stingray and unlimited waves of Stingray until the Hydra is destroyed.
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Notes
- Make sure your bombers survive the first NAV point. Life will be a lot more difficult without them.
- Blow all of your remaining missiles at NAV 2, then knock out the turrets on the Hydra. Let your wingmen handle the Stingrays.
Outcome
Success / Failure go to Luyten 1.
Comment on a mission
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