Wing Commander IV ORESTES SYSTEM
Conversations:
Character
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Location
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Choices
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Effects
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Eisen & Sosa
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CIC
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None
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None
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Panther
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Galley
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She's dreaming
Yeah.. you'd think
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Decrease Panther's morale
Increase Panther's morale
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Orestes 1
Notes
- As well as the fighters listed above, the capships will launch up to three capship missiles at the transport at regular intervals. When one is launched, you'll see a blinking message on your screen. At this point you should stop what you are doing and target that missile because it only takes one to destroy a transport.
Outcome
Success / Failure go to Orestes 2.
Conversations:
Character
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Location
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Choices
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Effects
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Hawk
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CIC
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Gotta admit, I did
This guy's bloodthirsty
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Increase Hawk's morale
Decrease Hawk's morale
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Maniac & Vagabond
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Galley
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None
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None
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Pliers
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Hangar Bay
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I can't trust this guy
This thing could be very useful
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Don't take cloaking device
Take cloaking device
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Orestes 2
Notes
- Don't forget to cloak by pressing Ctrl-C before autopiloting to Nav 1.
- When you arrive head straight for the Comm station ignoring the radar buoy since it doesn't matter anyway. Once you are close, select MIPs as you missile, decloak, then fire both MIPs. When this is done, Vagabond will tell you he's in. You then need to take out the waves of Hellcats and when this is done move on to the Laser Mines.
- When Sosa launches, press Ctrl-S to disable smart targeting (enabling you to target friendly objects) and target her MIP. Fly towards and slightly past it then stop. Press F4 to switch to rear view, press G to select tractor beam, find the MIP in your view, then hold your fire button. Once she is on board head home.
Outcome
Success go to Pasqual 1. Failure you lose.
Comment on a mission
Submitted by : jackthecoach
Mission : orestes 2a. raiding the station
Comments : cloacking and taking out the radar at 500 - 1000m leaves you with two enemies. further. leech one of them, you get no more.
launh mips once fighters out the way, take out laser mines.
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