Wing Commander Privateer : Righteous Fire MASTERSON
Masterson Mission 1
The Retros are much more powerful than they used to be, and they now have Oxford Library worried. As a result, Masterson is dismantling the library and he needs people to take the contents elsewhere. When you have helped Masterson enough, he will ask his contact to meet you. His contact knows a lot about underground organizations and may know what happened to your gun.
Objectives
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Transport research materials to Edom in New Constantinople. Land on Edom, then return to Oxford.
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Number of jumps to destination
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2 (XXN-1927, New Constantinople)
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Payment
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10,000
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Cargo
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Research materials (10)
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Scripted Encounters |
None
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Notes:
- This mission is just a simple cargo mission to get you back in the swing of things. There are no scripted enemy encounters, so there are only the standard random encounters.
Masterson Mission 2
Your second chore is to patrol Oxford system. Not difficult, but at least it pays well. If you're short on cash you could fly some extra Patrol Oxford missions from the terminal or Mercenaries Guild at the same time.
Objectives
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Patrol Oxford System then return to Oxford.
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Number of jumps to destination
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0
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Payment
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10,000
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Cargo
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None
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Scripted Encounters |
Pirates or Retros at each Nav point except Oxford.
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Notes:
- The only type of ship that you are likely to face in this mission is the Talon. However, there are likely to be at least 6 of them although not at the same time. Be prepared just in case.
Masterson Mission 3
In this third mission, your objective is the same as the first mission, a cargo run. This time it is to a different destination, but the strategy is the same.
Objectives
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Transport cargo of rare books to Burton in Junction System. Land, then return to Oxford.
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Number of jumps to destination
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3 (XXN-1927, 119CE, Junction)
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Payment
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10,000
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Cargo
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Rare books (10)
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Scripted Encounters |
None
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Notes:
- Another mission with just random encounters. Nothing to worry about. Just get the mission done and head back to Oxford.
Masterson Mission 4
A transport carrying library equipment needs to leave the system, but because he is worried about a Retro attack, he wants you to escort it to the jump point. You need to make sure that it jumps out before returning to Oxford.
Objectives
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Meet transport at Nav 4 and escort it to Nav 1. Wait until it jumps out, then return to Oxford.
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Number of jumps to destination
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0
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Payment
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10,000
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Cargo
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None
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Scripted Encounters |
Retro attack at Nav 4
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Notes:
- Upon launching you'll find the transport in the area with Retro forces closing in. They'll come in two waves of 3 Talons. Take them out, then autopilot towards Nav 1. You'll have to wait some time for the transport to reach the jump point since it is so slow.
Masterson Mission 5
Masterson still hasn't located his friend so while he does, you need to fly a fifth mission for him. Yet another cargo mission.
Objectives
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Transport cargo of artwork to Perry Naval Base. Land, then return to Oxford.
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Number of jumps to destination
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3 (XXN-1927, New Detroit, Perry)
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Payment
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10,000
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Cargo
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Artwork (10)
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Scripted Encounters |
"Unknown" forces upon entering Perry system
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Notes:
- The unknown ships in Perry system are fast but don't have much firepower. They don't respond to any communications for the time being, you'll have to keep guessing who they could be. They shouldn't prove much of a challenge for you though.
- When you get back to Oxford, Masterson gives you your pay, but unfortunately his friend isn't willing to see you until you gain a few more recommendations. You are now left to find a few employers and you can fly for them in whichever order you choose, however for this guide we'll start with our old friend Lynn Murphy. You can find her on Edom, an agricultural planet in the New Constantinople system.
Comment on a mission
Submitted by : Wedge009
Mission : Employers
Comments : Of the three employers (Confed, Murphy, and Tayla), only two are need to be satisfied before Masterson introduces you to his friend. In my first play of RF, I completely missed Tayla.
Submitted by : Sycrusian
Mission : Steltek Gun
Comments : I really don't remember the details, it was a long time ago, but I was able to keep my Seltek Gun from Privateer by rewriting my savegame file extension so that it would be recognized by Righteous Fire.
Submitted by : Junta
Date : Sat May 5 14:42:14 2012
Mission :
Comments : Sycrusian: Yes, it is possible to cheat. You are a cheater. Have you ever completed a game without cheating?
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