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Wing Commander  Game Notes
 Enyo System
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Wing Commander : Secret Missions  Game Notes
 Goddard System
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Wing Commander : Secret Missions 2  Game Notes
 Firekka System
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 Near Firekka
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Wing Commander II  Game Notes
 Gwynedd System
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Wing Commander II : Special Operations  Game Notes
 Pembroke
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Wing Commander II : Special Operations II  Game Notes
 Canewdon 1
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 Canewdon 3
 Ayers Rock

Wing Commander III  Game Notes
 Orsini System
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 Locanda System
 Blackmane
 Ariel System
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Wing Commander Prophecy
ALCOR SYSTEM

Alcor 1 : Last Stand at Alcor

Alcor 1 : Last Stand at Alcor

Primary Objectives Defend Jump Point
Ensure Carrier elimination
Ensure Cruiser elimination
Secondary Objectives Defend Shrikes
Eliminate Alien corvettes
Eliminate 66% of cruiser turrets
Eliminate 66% of carrier turrets
Bonus Objectives Eliminate 66% of Alien fighters
Your Ship Wasp
Wingmen Stiletto, Maestro, Zero
Other Friendly Ships Midway, 4 Shrikes, 4 Panthers.
Briefing Lieutenant Casey, you will lead Alpha Wing against the fighter cover, while Maniac will lead Bravo Wing's strike on the starships. When you have cleared the area, return to the Midway.
NAV 1
Wave 1
5 Squid
2 Barracuda
1 Hydra
Wave 2
5 Manta
1 Leviathan
Wave 3
5 Manta

Notes

  • This is your last chance. Fail here and it's over. Shame you have two capships to contend with. Take out the fighters and shield emitters quickly. You can't afford to make any mistakes at this point.
  • Again, be careful of the Barracudas. It may be a good idea to take them out first.
Outcome

Success go to T'lan Meth 1. Failure you lose.

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