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Wing Commander  Game Notes
 Enyo System
 McAuliffe System
 Gateway System
 Gimle System
 Brimstone System
 Cheng-Du System
 Dakota System
 Port Hedland
 Kurasawa System
 Rostov System
 Hubble's Star
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 Venice System

Wing Commander : Secret Missions  Game Notes
 Goddard System
 Border Zone
 Midgard System
 Jotunheim
 BiFrost
 Valgard System
 Vigrid System

Wing Commander : Secret Missions 2  Game Notes
 Firekka System
 Corsair System I
 Near Firekka
 Corsair System II
 Charon System

Wing Commander II  Game Notes
 Gwynedd System
 Niven System
 Ghorah Khar
 Novaya Kiev
 Heaven's Gate
 Tesla System
 Enigma System
 K'tithrak Mang
 Ghorah Khar (Alt)
 Novaya Kiev (Alt)
 Tesla (Alt)
 Gwynedd (Alt)

Wing Commander II : Special Operations  Game Notes
 Pembroke
 Rigel
 Ghorah Khar 1
 Ghorah Khar 2

Wing Commander II : Special Operations II  Game Notes
 Canewdon 1
 Canewdon 2
 Canewdon 3
 Ayers Rock

Wing Commander III  Game Notes
 Orsini System
 Tamayo System
 Locanda System
 Blackmane
 Ariel System
 Caliban System
 Torgo System
 Loki System
 Alcor System
 Freya System
 Hyperion System
 Kilrah System
 Delius System
 Proxima System
 Sol System







Wing Commander III
TAMAYO SYSTEM

Tamayo 1

Conversations:

Character Location Choices Effects
Flash Flight Deck That's true
This kid's a smartass
Increase Flash's morale, decrease ship's morale
Decrease Flash's morale, increase ship's morale
Maniac & Flint Gunnery Control They're right
Play it by the book
Increase ship morale
Decrease ship morale
Hobbes & Eisen Bridge None None

Objectives Scramble : Defend TCS Victory
Ship Choices Arrow
Wingmen Choices (if alive/obtained) No choice
Other Friendly Ships Random wingmen
VICTORY NAV
Wave 1
2 Darket
2 Paktahn
Wave 2
2 Darket
2 Paktahn
Wave 3
2 Darket
2 Paktahn
Wave 4
2 Dralthi
2 Paktahn

Notes

  • Your first scramble mission, and your first encounter with Kilrathi bombers. The Paktahns will launch torpedoes at the Victory if given a chance, so these should always be your first priority. They are slow moving, but have heavy armor and a mean rear turret which you should stay well away from.
  • While you are trying to stop the Victory from having a torpedo shoved into it, the fighters will be on your tail, but you must concentrate on one target at a time, otherwise you will allow the enemy's shields to regenerate.
Outcome

Success go to Tamayo 2. Failure you lose.

Tamayo 2

Conversations:

Character Location Choices Effects
Flash Berths None None
Rachel Rec Room I'd love to fly that ship
Stay clear of trouble
Get to fly Excalibur
Don't get to fly Excalibur

Objectives Destroy force heading for Tamayo 2
Ship Choices Excalibur if you accept Rachel's offer, otherwise Arrow, Hellcat, Thunderbolt, Longbow.
Wingmen Choices (if alive/obtained) No choice
Other Friendly Ships 2 Random wingmen
NAV 1
Wave 1
4 Vaktoth
1 Corvette
Wave 2
2 Darket
Wave 3
4 Dralthi
NAV 2
4 Transport

Notes

  • Take the Excalibur. You know you want to.
  • At Nav 1 you face quite a large force, but the Excalibur will make short work of anything thrown at you. It also carries a large missile load, and since you shouldn't need them for the transports, try out those missiles here.
  • The transports at Nav 2 only have a couple of laser turrets, but you should still be careful since those turrets can still chew you up.
Outcome
  • Success / Failure and challenge Flash go to Tamayo 3.
  • Success / Failure, Success in Orsini 3 and decline Flash's challenge go to Locanda 1.
  • Success / Failure, Failure in Orsini 3 and decline Flash's challenge go to Proxima 1

Tamayo 3

Conversations:

Character Location Choices Effects
Flash Flight Deck This punk's not worth it
Time to teach this punk a lesson
Increase Flash's morale, decrease ship morale
Decrease Flash's morale, increase ship morale
Eisen Flight Control None None

Objectives Defeat Flash
Ship Choices Arrow
Wingmen Choices (if alive/obtained) No choice
Other Friendly Ships None
NAV 1
1 Arrow

Notes

  • This mission is optional, but if you do challenge Flash and win, he will be reassigned to the Victory as one of your wingmen, and it helps morale too.
  • It is an even fight. One Arrow against one Arrow. Flash is fast too, but usually a good fast way to take him out is to hit the B key to select all of your missile hardpoints and launch every missile at him as he heads towards you and reaches around 8000 klicks away from you. The chance of this working decreases depending how high you have the skill level set though.
Outcome

Comments:

Comment on a mission

Submitted by : eagle
Mission : Challenge Flash
Comments : Another tactic to defeat him is to speed up, rear-end him and collide.


Submitted by : Dammerung
Mission : Tamayo 2
Comments : Wingmen aren't actually random. It's always Flint and Hobbes.


Submitted by : dnasearchr
Mission : Challenge Flash
Comments : I find it effective to let flash use up all his afterbuner fuel. Once he stops zipping aroung the screen , it is very easy to fly up on his tail and take him out. Plus it gives you time to lay down some serious taunting! ;)


Submitted by : Wedge009
Mission : Tamayo 2
Comments : There are several more enemies and additional nav points to work through if you failed Orsini 4.


Submitted by : Mjr. Whoopass
Mission : Challenge Flash
Comments : 100% Success On Nightmare: Load full salvo.Shoot/hold afterburn/fire missiles while approaching. He will turn while using decoys.Continue afterburn while closing dist. behind him.Fire Full SalvosAtPointBlankRange. YouHave2ndChanceOf2HS if YouMessUp.


Submitted by : Mancubus
Mission : Tamayo 2
Comments : if you lost Orsini 4, the mission is a bit longer - after nav one you have to destroy transports and their escort at three nav points


Submitted by : M
Mission : Tamayo 1
Comments : if you lose Tamayo 1, you just continue with Tamayo 2.


Submitted by : M
Mission : Tamayo 2
Comments : 2 more mistakes in Tamayo 2: - it does not matter whether you accomplished Orsini 3 or not - you need to accomplish this mission or you will be taken to Proxima -> Sol -> End In other words, Tamayo 2 is the first mission you actually have


Submitted by : M
Mission : Tamayo 2
Comments : ... to beat.


Submitted by : Junta
Mission :
Comments : Wedge009: And you obviously failed Orsini 4. How come I'm not surprised?



Wing Commander IV Game Notes 
Hellespont System 
Tyr System 
Masa System 
Silenos System 
Orestes System 
Pasqual System 
Peleus System 
Circe System 
Speradon System 
Telamon System 
Axius System 
Ella System 
Talos System 
Sol System 

Wing Commander Prophecy Game Notes 
H'rekkah System 
G'wriss System 
H'hrass System 
T'lan Meth System 
Hellespont System 
Alcor System 
G'mar System 
Hrissith System 
Kilrah System 

Wing Commander Secret Ops Game Notes 
Courage System 
Ella System 
Talos System 
Cygnus System 
Luyten System 
Sirius System 
Krieger System 
Proxima System 

Wing Commander Privateer Game Notes 
Sandoval 
Tayla 
Roman Lynch 
Masterson 
Lynn Murphy 
Dr. Monkhouse 
Taryn Cross 
Sandra Goodin 
Admiral Terrell 

Wing Commander Privateer : Righteous Fire Game Notes 
Masterson 
Lynn Murphy 
Sandra Goodin 
Tayla 
Monte 
Admiral Terrell 
Informant 

Wing Commander Privateer II Game Notes 
Dr. Loomis 
Hal Taffin 
Angus Santana 
Shernikov Medical 
Jan Mitorr 
David Hassan 
Hugo Carmichael 
Dimitri Avignoni 
Rhinehart 
Sheila Nabakov 
Kronos