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Wing Commander III ORSINI SYSTEM
Orsini 1
Conversations:
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Character
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Location
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Choices
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Effects
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Hobbes
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Flight Control
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None
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None
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Rollins
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Elevator
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Play along with him
This guy's a loon
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Increase ship morale
Decrease ship morale
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Vagabond
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Rec Room
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He's got a point
What's he hiding?
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Increase Vagabond's morale
Decrease Vagabond's morale
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Maniac
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Bridge
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None
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None
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Flint
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Gunnery Control
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None
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None
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Objectives
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Complete assigned patrol
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Ship Choices
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Hellcat
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Wingmen Choices (if alive/obtained)
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Hobbes
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Other Friendly Ships
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None
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NAV 1
2 Darket
NAV 3
2 Darket
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Notes
This mission is just a simple one for you to get the hang of things, although hopefully you've already done that in the simulator.
You have plenty of missiles, and a great wingman to back you up. You shouldn't have any trouble here so just go with the flow.
Outcome
Success / Failure go to Orsini 2.
Orsini 2
Conversations:
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Character
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Location
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Choices
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Effects
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Hobbes
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Flight Control
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None
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None
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Vaquero
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Rec Room
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Sounds good to me
He's not focused
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Increase Vaquero's morale
Decrease Vaquero's morale
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Cobra
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Berths
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None
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None
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Objectives
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Complete assigned patrol
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Ship Choices
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Hellcat, Arrow, Thunderbolt
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Wingmen Choices (if alive/obtained)
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Hobbes, Vagabond, Vaquero, Maniac, Cobra
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Other Friendly Ships
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None
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NAV 2
2 Darket
NAV 3
2 Darket
1 Transport
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Notes
Although this mission is much the same as the previous one, it gives you an opportunity to try a different ship and wingman. You can also practice taking out large ships with that transport.
The transport is an optional objective. You can autopilot as soon as the Darkets are destroyed and still complete the mission successfully, but that would be a waste. If you don't want to attack, your wingman can take it out quickly if given the chance.
Outcome
Success / Failure go to Orsini 3.
Orsini 3
Conversations:
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Character
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Location
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Choices
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Effects
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Rachel
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Rec Room
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None
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None
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Notes
At last, a mission with teeth. You not only have to defend yourself, but also a transport. Not only that, but against 9 fighters and a corvette too.
When you first launch, you won't be able to autopilot until you fly within 1000 klicks of the transport. This is common practice for escort missions throughout the game.
Watch out for the corvette. It is more deadly than it looks since the turrets are quite accurate, and the rear turret packs a huge punch. Take it on from the side where the turrets will have more difficulty aiming at you.
When you reach the jump point at Nav 3, you won't be able to autopilot until the transport has jumped out. This may mean waiting around for a minute or two.
Outcome
Success / Failure go to Orsini 4.
Orsini 4
Conversations:
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Character
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Location
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Choices
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Effects
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Flint
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Gunnery Control
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She has a point
Tough luck - I'm the boss here
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Increase Flint's morale
Decrease Flint's morale
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Notes
When you first see the the transport, it is under attack. Afterburn immediately towards the Kilrathi and taunt them to draw their fire.
Shortly after reaching the corvette, it launches a skipper missile which appears as a yellow dot on your radar when it is uncloaked. When you spot it, press T until it is targetted and then afterburn after it. Make sure it gets destroyed.
Once the Skipper is destroyed, the transport is relatively safe. Just carry on with the fighter waves and you'll be fine.
If the Skipper destroys the transport, you'll face another wave of 2 fighters and 2 corvettes. Just take out the Dralthi and autopilot on. It is pointless worrying about the corvettes when you have already failed.
Outcome
Success / Failure go to Tamayo 1.
Comment on a mission
Submitted by : Mjr. Whoopass
Mission : Patrol With Hobbes
Comments : Boycott Hobbes!! send him home and give him the silent treatment back on the Victory!!! If this is your first time playing, just trust me :D
Submitted by : Mjr. Whoopass
Mission : Orsini 4- Skipper missile
Comments : Keep an eye on your target screen for a yellow dot over the orange corvette dot while cycling targets frequently. When you target the skipper send your wingman after it and yourself too. Flint took it out before me.Focus100%ofTheTimeOnTh e Skipper
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