24 S

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24_S
24 S.png
Production Privateer 2: The Darkening
Type Main Plot
Series Mission D: Angus Santana
Disc CD1
Run Time 29s
Previous INTER_S
Choice A Taffin ? Well, okay, why not let him think that.
Choice B There's no point in lying to this guy...
Scenes 125
Locations Interplanetary Aid


24_S is a main plot cutscene from Privateer 2: The Darkening. It is part of Mission D: Angus Santana. It is accessed by visiting Interplantery Aid on Anhur after completing Mission C: Hal Taffin. The player must choose whether or not to lie to Taffin.

Choice A: Taffin ? Well, okay, why not let him think that.
     
Choice B: There's no point in lying to this guy...
     

Transcript

ANGUS SANTANA: Don't mind the mess, mess the mind, that's the slogan for today. I don't know what it means, hah, but when did that ever stop progress, eh? How can I help, Ser...

LEV ARRIS: Lev Arris.

ANGUS SANTANA: I can only give you a few minutes I'm afraid, Ser Arris, On the way to a meeting. Three meetings, actually. Simultaneously.

LEV ARRIS: I appreciate that.

ANGUS SANTANA: Where did I put those minutes? You must be with Taffin Reclamation.

Characters

Speaking

Vehicles

  • Various Flying Cars (6)

Translations

Privateer 2: The Darkening's cutscenes were dubbed for the French, German and Spanish releases.

French

Choice A: Taffin... Pourquoi ne pas lui laisser penser ça ?
     
Choice B: Inutile de mentir á ce type...
     

German

Choice A: Taffin ? Nun gut. Warum lassen wir ihn nicht ganz einfach in dem Glauben?
     
Choice B: Es ist zwecklos, den Typ anzulügen...
     

Spanish

Choice A: ¿Taffin? De acuerdo, muy bien, por qu‚ no dejar que lo piense.
     
Choice B: No sirve de nada mentirle...
     

25th Anniversary

On May 20, 2020, Privateer 2: The Darkening director Steve Hilliker released The Darkening 25th Anniversary Restoration which featured footage restored from Betacam tapes. The footage has been edited down into a cinema cut but where available it is of much higher quality than the game's files.

Betacam

A pair of Betacam SP tapes recovered from Digital Anvil have provided high quality versions of much of Privateer 2: The Darkening's Main Plot. These cuts are not final and digital effects are missing.

Unused Transition

The Betacam tape also includes the bluescreen portion of an unused bespoke transition scene for this sequence.


Origin Museum VHS

A VHS tape digitized by Joe Garrity of the Origin Museum included versions of edits 7 through 74.

Storyboards

A collection of Privateer 2 Storyboards has been provided by Joe Garrity of the Origin Museum. They cover the Main Plot cutscenes.

Script

A The Darkening Script Draft 7 used during the game's shooting has been provided by Erin Roberts.

SC.125 INT. ANGUS SANTANA'S OFFICE

It's as crowded as Taffin's was, but a lot neater. Work
material is stacked up all over the place. When the player
clicks on him, ANGUS SANTANA stands up from behind the desk.
This is a very young looking man, earnest, an innocent-
looking face. Santana is really enthusiastic, boyish and
speedy, with futuristic hipness.

SANTANA
(Re: the untidy office)
Don't mind the mess. Mess the mind.
That's the slogan for today. Don't *
know what it means but when did that *
ever stop progress? How can I help,
ser--
ARRIS
Lev Arris.
SANTANA
Excellent. I'm afraid I can only
give you a few minutes, Ser Arris.
On the way to a meeting. Three
meetings actually. Simultaneously.
ARRIS
I appreciate it.

While Santana is digging through desk

SANTANA
(To himself)
Where'd I put those minutes..
(To Arris)
You must be with Taffin Reclamation?
CHOICE 1:
     ARRIS
      CHOICE 2:
     ARRIS
Taffin... well, okay, why
not let him think that?
There's no point in lying
to this guy.