1 S

The Terran Knowledge Bank
Jump to: navigation, search
1_S
1 S.png
Production Privateer 2: The Darkening
Type Main Plot
Series Introduction
Disc CD1
Run Time 2m20s
Next CREDIT_S
Scenes 1-16
Locations Canera


1_S is a cutscene from Privateer 2: The Darkening. It is part of the introductory series of cutscenes. It is the first scene to play in the game and it is followed by CREDIT_S. It shows the ambush and crash of the Canera. It is the only scene to feature the Canera set and the only one to feature actors David McCallum, Don Warrington, Nichola Cordey and Riky Ash.


Transcript

CANERA COMMUNICATIONS OFFICER: Crius planet control, this is cargo 1-0-4-6 Canera. On plan and requesting ejection marker 1-1-5.

MALE SPACE COMMUNICATIONS: Very well, Canera. You are cleared for re-entry. Proceed to Mendra spaceport. Good day.

CANERA CAPTAIN: Who are those clowns?

SECOND OFFICER: We're in unequivocal commit! We can't even manage a skip out!

CANERA CAPTAIN: So much for staying hypersonic. And we're too big for them to tractor in... and keep us from bouncing. Range to Mendra?

CANERA COMMUNICATIONS OFFICER: Six hundred fifty.

CANERA CAPTAIN: Hit it now!

CANERA HELMSMAN: Nothing left but altitude dials.

CANERA CAPTAIN: Launch all communications. Tell them to scramble all emergency equipment to Mendra. Nice try, Raj, nice try.

Notes

A portion of the transcription was provided by J. Allen Brack who commented on Facebook: "The line you will never understand, i.e., the line we most made fun of, is 'We're in unequivocal commit! We can't even manage a jump out!'. Just think what those neurons could be doing if I hadn't worked on that project. Terribly sad I still remember."

Characters

Speaking

Non-Speaking

Vehicles

Translations

Privateer 2: The Darkening's cutscenes were dubbed for the French, German and Spanish releases.

French

German

Spanish

25th Anniversary

On May 20, 2020, Privateer 2: The Darkening director Steve Hilliker released The Darkening 25th Anniversary Restoration which featured footage restored from Betacam tapes. The footage has been edited down into a cinema cut but where available it is of much higher quality than the game's files. 1_S is cut down and appears slightly later as a flashback in the 25th Anniversary Restoration cut.

Betacam

A pair of Betacam SP tapes recovered from Digital Anvil have provided high quality versions of much of Privateer 2: The Darkening's Main Plot. These cuts are not final and digital effects are missing. 1_S is noticeably longer than the final version.

The Making of The Darkening

The Making of the Darkening includes behind-the-scenes footage from this scene.

EQ Magazine Interview

The EQ Magazine interview with David McCallum includes footage of 1_S being filmed.

Bad Influence

The Bad Influence The Darkening featurette includes behind-the-scenes footage from this scene.

GamesMaster

The GamesMaster Privateer 2: The Darkening featurette includes behind-the-scenes footage from this scene.

Unreleased Trailer

The Privateer 2 The Darkening Movie Promo Trailer posted to YouTube by DigitalVaultThe includes a clip from this scene.

Images

Marketing

Behind the Screens

Press

Storyboards

A collection of Privateer 2 Storyboards has been provided by Joe Garrity of the Origin Museum. They cover the Main Plot cutscenes.

Script

A The Darkening Script Draft 7 used during the game's shooting has been provided by Erin Roberts. Pages 2 through 6 are not present in the available copy of the script; these covered most of 1_S.

MAIN GAME SEQUENCE : Prologue

BLACK SCREEN

SC.1 EA / ORIGIN TITLES BURN IN AND DOWN (COMPUTER

GENERATED: NO VIDEO)

EXT. CRIUS FROM NEAR SPACE, WIDE -- DARK SIDE (NO FADE: CUT
TO SHOT FROM BLACK SCREEN)

Only a thin crescent of sunlight shows at the edge of the
planet surface, except for faint spatters of light from
cities on the nightside. CAMERA PUSHES IN and slowly PANS
left to show the planet and its primary in the far distance,
"setting" over Crius's limb. As we watch, the sun continues
setting. PAN CONTINUES and STOPS as a large orbital space
station, an intricate and glittering construct, comes INTO
SHOT and hangs half in, half out of it on the left. A soft
SFX: BABBLE OF VOICES AND COMPUTER SIGNALS, the sound of
several communications channels being run together, starts to
be heard, increasing in volume. This station is Crius
OffPlanet Control, a sort of ‘air traffic control” for the
planet at large. (All planets will have this sort of
control, in charge of landing clearances.)

COMMS CHANNELS (V.O.)
(various voices, male/female)
...Crius OPC confirms that, RS one oh
three one, good day... / ...no slot for
you yet, Atriarch, estimated vacancy
four minutes three, zero... / ...vector
toward primary, three three oblique
two five, good day... / Ludau,
you are cleared in on Passadi approach, five zero
one four; separation waived... / Ack-
knowledged, Daniev, your transmission
confirms your comms malfunction, shift
to eight eight three four... (etc., ad 1ib)

SFX: LOW RUMBLE off to the left side. A huge transport
starship coasts INTO SHOT, from “over our shoulder”, between
us and the space station, heading for the planet. As the ship
passes, the last flicker of setting sun vanishes behind
the planet, leaving the ship in near-darkness -- defined only
by "earthglow" from the planet, and its own silhouette,
ornamented with running lights. This is Canera.

CANERA COMMS (V.O.)
(female voice)
Crius OPC, this is PM one oh four
six Canera, on plan, expecting Herab
injection marker one one five.

SCREAM, the second of them performing a victory roll as it
goes.

CUT TO:

BLACK SCREEN