Kilrathi Mission 4

The Terran Knowledge Bank
Revision as of 14:31, 29 March 2025 by Bandit LOAF (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Kilrathi Mission 4
Armada-gauntlet-kilrathi-04.png
Date 2669
Location Jakal System
Fighter Jrathek
Wingmen Danthrax or Player 2
Victory Points 385 possible
Password -!FLY2LVL4
Previous Kilrathi Mission 3
Next Kilrathi Mission 5



Kilrathi Mission 4 is the fourth mission in the Empire of Kilrah Gauntlet in Wing Commander Armada. It follows Kilrathi Mission 3 and is followed by Kilrathi Mission 5.

Mission Layout

Location # Faction Ships Intelligence Notes
First Wave 2 Confederation F-97 Wraith 2
1 Confederation F-27 Arrow V 3
Second Wave 3 Confederation F-97 Wraith 3, 2, 2
Third Wave 2 Confederation F-97 Wraith 3, 2
2 Confederation F-27 Arrow V 3
Fourth Wave 1 Kilrathi Shiraak 1 Friendly

Briefing

One of the other patrols has found the Humans’ base.
The carrier is known as the LEXINGTON. Your flight
group will be a rouse to make them commit ships. Take
out as many as you can and return. You will pilot the
JRATHEK once again.
Danthrax will be your wingcat.

Fastest Times

# Callsign Score
1 Litespeed 285.000
2 jefftep 290.000
3 ~Chuck 295.000
4 DanO 300.000
5 Faustus 305.000

Wing Commander Armada Playtesters' Guide

Tactical Advice

  • Watch out for your wingman. Keep him out of your sights and don't collide!
  • As always, take out the Wraith first, as quickly as possible.
  • Take on the Wraiths with your photon cannons. Save your missiles for the end — you can use them to take out the Arrows fast, particularly if you're hurting. You're slower than an Arrow, but your missiles are faster. Also, an Arrow can often be taken out by a single hit from a self-targeting missile, but a Wraith can probably absorb the damage.