Kilrathi Mission 4
The Terran Knowledge Bank
Kilrathi Mission 4 | |
---|---|
![]() | |
Date | 2669 |
Location | Jakal System |
Fighter | Jrathek |
Wingmen | Danthrax or Player 2 |
Victory Points | 385 possible |
Password | -!FLY2LVL4 |
Previous | Kilrathi Mission 3 |
Next | Kilrathi Mission 5 |
Kilrathi Mission 4 is the fourth mission in the Empire of Kilrah Gauntlet in Wing Commander Armada. It follows Kilrathi Mission 3 and is followed by Kilrathi Mission 5.
Mission Layout
Location | # | Faction | Ships | Intelligence | Notes |
---|---|---|---|---|---|
First Wave | 2 | Confederation | F-97 Wraith | 2 | |
1 | Confederation | F-27 Arrow V | 3 | ||
Second Wave | 3 | Confederation | F-97 Wraith | 3, 2, 2 | |
Third Wave | 2 | Confederation | F-97 Wraith | 3, 2 | |
2 | Confederation | F-27 Arrow V | 3 | ||
Fourth Wave | 1 | Kilrathi | Shiraak | 1 | Friendly |
Briefing
One of the other patrols has found the Humans’ base.
The carrier is known as the LEXINGTON. Your flight
group will be a rouse to make them commit ships. Take
out as many as you can and return. You will pilot the
JRATHEK once again.
Danthrax will be your wingcat.
Fastest Times
# | Callsign | Score |
---|---|---|
1 | Litespeed | 285.000 |
2 | jefftep | 290.000 |
3 | ~Chuck | 295.000 |
4 | DanO | 300.000 |
5 | Faustus | 305.000 |
Wing Commander Armada Playtesters' Guide
Tactical Advice
- Watch out for your wingman. Keep him out of your sights and don't collide!
- As always, take out the Wraith first, as quickly as possible.
- Take on the Wraiths with your photon cannons. Save your missiles for the end — you can use them to take out the Arrows fast, particularly if you're hurting. You're slower than an Arrow, but your missiles are faster. Also, an Arrow can often be taken out by a single hit from a self-targeting missile, but a Wraith can probably absorb the damage.