Confederation Mission 4

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Confederation Mission 4
Armada-gauntlet-confed-04.png
Date 2669
Location Jakal System
Fighter F-98 Phantom
Wingmen LiteSpeed or Player 2
Victory Points 350 possible
Password -!FLY2LVL4
Previous Confederation Mission 3
Next Confederation Mission 5



Confederation Mission 4 is the fourth mission in the Human Confederation Gauntlet in Wing Commander Armada. It follows Confederation Mission 3 and is followed by Confederation Mission 5.

Mission Layout

Location # Faction Ships Intelligence Notes
First Wave 1 Kilrathi Jrathek Danthrax (2)
1 Kilrathi Jrathek 2
1 Kilrathi Dralthi III 2
Second Wave 2 Kilrathi Jrathek 2, 1
Third Wave 2 Kilrathi Jrathek 2
2 Kilrathi Dralthi III 3
Fourth Wave 1 Confederation Lexington 1 Friendly

Briefing

The LEXINGTON has just detected the movement of
a large carrier deep in the Jakal system. It is
launching fighters towards us. Your mission is
to intercept them. Report back if you ID the
enemy carrier. You will be flying the PHANTOM.
LiteSpeed will be your wingman for this mission.

Fastest Times

# Callsign Score
1 Litespeed 285.000
2 jefftep 290.000
3 ~Chuck 295.000
4 DanO 300.000
5 Faustus 305.000

Wing Commander Armada Playtesters' Guide

Tactical Advice

  • Watch out for your wingman. Don't tag him with a stray shot or -- heaven forbid -- accidentally collide with him.
  • The enemy will usually engage your wingman first. Look for a chance to get on the enemy's tail while he's making an attack pass at your wingman.
  • Tailing the enemy is safer than jousting with him, but it takes longer. Your call.
  • If you're wondering why one of the enemies in Wave 2 is ID'd by name rathr than ship type, it's because in the Kilrathi missions, that ship would be your wingman at this level. There's nothing special, tactically, about Danthrax.