Confederation Mission 4
The Terran Knowledge Bank
Confederation Mission 4 | |
---|---|
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Date | 2669 |
Location | Jakal System |
Fighter | F-98 Phantom |
Wingmen | LiteSpeed or Player 2 |
Victory Points | 350 possible |
Password | -!FLY2LVL4 |
Previous | Confederation Mission 3 |
Next | Confederation Mission 5 |
Confederation Mission 4 is the fourth mission in the Human Confederation Gauntlet in Wing Commander Armada. It follows Confederation Mission 3 and is followed by Confederation Mission 5.
Mission Layout
Location | # | Faction | Ships | Intelligence | Notes |
---|---|---|---|---|---|
First Wave | 1 | Kilrathi | Jrathek | Danthrax (2) | |
1 | Kilrathi | Jrathek | 2 | ||
1 | Kilrathi | Dralthi III | 2 | ||
Second Wave | 2 | Kilrathi | Jrathek | 2, 1 | |
Third Wave | 2 | Kilrathi | Jrathek | 2 | |
2 | Kilrathi | Dralthi III | 3 | ||
Fourth Wave | 1 | Confederation | Lexington | 1 | Friendly |
Briefing
The LEXINGTON has just detected the movement of
a large carrier deep in the Jakal system. It is
launching fighters towards us. Your mission is
to intercept them. Report back if you ID the
enemy carrier. You will be flying the PHANTOM.
LiteSpeed will be your wingman for this mission.
Fastest Times
# | Callsign | Score |
---|---|---|
1 | Litespeed | 285.000 |
2 | jefftep | 290.000 |
3 | ~Chuck | 295.000 |
4 | DanO | 300.000 |
5 | Faustus | 305.000 |
Wing Commander Armada Playtesters' Guide
Tactical Advice
- Watch out for your wingman. Don't tag him with a stray shot or -- heaven forbid -- accidentally collide with him.
- The enemy will usually engage your wingman first. Look for a chance to get on the enemy's tail while he's making an attack pass at your wingman.
- Tailing the enemy is safer than jousting with him, but it takes longer. Your call.
- If you're wondering why one of the enemies in Wave 2 is ID'd by name rathr than ship type, it's because in the Kilrathi missions, that ship would be your wingman at this level. There's nothing special, tactically, about Danthrax.