Confederation Mission 12

The Terran Knowledge Bank
Jump to: navigation, search
Confederation Mission 12
Armada-gauntlet-confed-12.png
Date 2669
Location Teragon System
Fighter A-20 Banshee
Wingmen none or Player 2
Victory Points 315 possible
Password -!WHEWAT12
Previous Confederation Mission 11
Next Confederation Mission 13



Confederation Mission 12 is the twelfth mission in the Human Confederation Gauntlet in Wing Commander Armada. It follows Confederation Mission 11 and is followed by Confederation Mission 13.

Mission Layout

Location # Faction Ships Intelligence Notes
First Wave 3 Kilrathi Shok'lar 3, 3, 4
Second Wave 3 Kilrathi Shok'lar 3, 3, 4
Third Wave 3 Kilrathi Shok'lar 3, 4, 4
Fourth Wave 1 Confederation Lexington 1 Friendly

Briefing

With the BANSHEE heavy bomber in our arsenal we are
preparing for our final strike, but sensors are detecting
a large squad of ships that seem to match the signatures
of SHOK'LAR that aren't cloaked. Fly the BANSHEE and
ensure that the Kilrathi do not reach the LEXINGTON.

Fastest Times

# Callsign Score
1 Litespeed 365.000
2 jefftep 370.000
3 ~Chuck 375.000
4 DanO 380.000
5 Faustus 385.000

Wing Commander Armada Playtesters' Guide

Tactical Advice

  • There's only one thing to do here -- wait until they come down your throat, then blast them all the way down.
  • There's no point in trying to evade or outrun, so reduce speed to zero and just keep moving with an occasional afterburner tap, giving you maximum targeting stability.
  • You have a couple of dumbfires, so go ahead and use them any time the enemy is in close and you think you have even the haziest chance for a hit. If you miss, no big deal, but if you hit you'll probably take him out, so go ahead and gamble.
  • You might be able to tag a Shok'lar with your FF, which doesn't need to lock. Release the missile when an enemy is right at the end of his attack run, to give him as little time as possible to engage his cloak or shoot down your missile.