Wing Commander Know why music video
Wing Commander Know why music video
Found a couple of Wing Commander-adjacent items at eStarland, which is a hidden treasure for retro gamers in Chantilly, Virginia. The ‘Game Guru’ is a Game Genie-style tool for 3DO games that specifically supports WC3! 3DO Game Secrets is a book with info on how to access the game's debug mode.
Super Wing Commander has a wicked debug mode.
DEBUG MENU: Go to the lounge screen. Press and hold the X button, then press B, B, C, C, A, A. You should hear a sound. Release the X button, press and hold the L and R buttons, then press the P button. The debug menu appears with a multitude of options.
Exit System Menu: Return to the lounge.
Change Sound Volumes: Change the volumes of every sound effect.
Change Music Levels: Change the volume of the background music at every point in the game.
Play Movie: Watch all of the game's video clips, including several that were removed from the game but left on the disc. (FILM.MOV and UID.MOV even have a live female actor.)
I found a copy of Privateer 2 on, of all places, Etsy! Here’s why used big box games can be so much fun... I grabbed this copy because I noticed a neat extra: a patch disk! The original owner had written to Origin and been sent a copy of the patch on a diskette. How could I say no to a Privateer 2 floppy?!
Woohoo! Another rare Wing Commander version to add to the archive. It's Privateer localized for Spain. I never saw one before. #DOSgaming
There's been a lot of talk about the "space force" in the news lately, so we took a look back at the origins of the Terran Confederation Space Force. Where do they come from? Wing Commander's Space Force is a retcon! There's no mention of it in WC1 or 2. It was created for WC3 to explain why the earlier games used a mix of Army and Navy ranks (for instance, General and Admiral.) Here's the design doc that introduced the idea:
After several days of coding and a lot more of debugging we come to the position to postpone the event for next week (30/06/2018).
Although, we made credible efforts to package FlatUniverse, until this very moment the version suffers from instabilities and bugs that makes it just impossible to deliver on time of the event. We are Really, Really and of course Really sorry for the setback and we are open to change the date if next week is not good enough for the majority of you.
Thank you again for the understanding,
Two days are left before we load our fighters with dangerous arsenals and start to hit each other with guns and missiles. What you already know is the date of the event (23rd/24th of June). What you don't, however, is the hour. We are really sorry for not being able to determine the exact time sooner, but we had to collect enough data from the Enlisted FlatPilots to make the best possible decision for every time zone out there. So let me enlighten you:
Red Flag 2678 starts at 16:00 UTC
Those of you who haven't had the chance or the appetite to pre-enlist to the event can still subscribe here until this Friday (22nd of June). If not registered, you are still welcome to come around with your friends and say hi on our discord channel, chat with other FlatPilots or play against your friends with the latest features that FlatUniverse will introduce to you in the upcoming version. Of course, you could always watch the Tournament matches as a spectator.
Furthermore, we are now in the position to announce some more of the upcoming features of the Tournament version of Flat Universe. For those who will participate on the event, brace yourselves for the following type of games:
Public chat will stop your loneliness. If you don't have anyone to play Flat Universe against, pass by and make some friends or foes. Daedalus station is coming back to life again with interactive animated menus, rooms and consoles, minefields, asteroid fields, and last but not least AI GUN Turrets.
- 1 vs 1. Flying both pilots the same ship.
- Faction 1 vs 1 (Kilrathi vs Confed). The available vs ship pairs will be announced by the FlatUniverse staff at the time of the match.
- Team vs team. Flying both teams the same ship.
- Faction team vs team (Kilrathi vs Confed). The available vs ship pairs will be announced by the FlatUniverse staff at the time of the match.
- Crazy Challenges, like catch the fool with the Broadsword etc.
- Spectator mode. As I mentioned before you will have the opportunity to watch every match you desire on the front row as a spectator.
We are very excited for this event and we are eager to burn to pieces some familiar faces out there this weekend.
Meet you inside our reticles,
Produced as part of a semester project, I proudly present: "Terran Confederation War Propaganda - A Wing Commander Fan Film" This short film was made to show some of the potential both for "Wing Commander"-based fan films as well as the classic meshes from the "Privateer 3D Archive".
Further updates! Got the first of the major stations imported: the Confed Relay. It plays a larger role than the other stations, especially in WCP where Blair lands on one only to get subsequently captured because Blair and Decker's marines apparently missed the 8-foot tall bug hanging out in the landing bay sipping a Mai Tai - or the obviously alien fighter which launches from the station from one of the two landing bays which are currently full of Tigershark and/or Hercules LC...oh well, it's best not to think too hard on it!
One of the other improvements to this mesh is that it now will actually be destroyed. The original simply replaced the destroyed components with...themselves! So really if you destroyed a relay in vanilla WCP or SO, it would basically just turn gray on the HUD and make exploding sounds (because the only hardpoints were in the mesh). I know, I know - it was never meant to be destroyed. But now it can be used in future projects (were someone so inclined) and it could be destroyed and actually look good.
There are two versions of it actually - I made an original version with a single destroyable mesh so as not to affect game balance, there is another version where the core, hangar, and individual antenna are separately destroyable - however the only way to totally destroy the relay on the second version is to destroy the core and the 4 antennae.
I also tested the docking pathing for WCP, the LC and Tshark land appropriately.
The CIC is more of a news site than a blog, but it's also a community hub more than anything, and it feels right to share this personal story with the community. This Father's Day is a tough one for me because my Uncle Jim passed away yesterday.
The two of us used to play NES and Super Nintendo games frequently in the '80s and '90s. The Mario games were big, plus Zelda obviously, puzzle games like Tetris and Doctor Mario and Wing Commander on the SNES, of course. We learned together how to put together PC hardware and how DOS worked. Whenever one of us messed up a sound card jumper setting or couldn't get the drivers right for a game to run, we would call each other and work it out. I very fondly remember how eager we were to install Windows 95 when it arrived on a giant stack of floppy disks. He was very enthusiastic about new technology and helped put me on a path towards many of the cool techie things I'm engrossed in today. Plus, he'd recommend everything from books he thought I'd like to what the best shaving gear was. After my grandfather passed away when I was little, he was more of a father figure than anyone but my mom.
winter storms of 1950. And prior to retirement, he was an executive at Boeing, where I'm now a manager myself. His tales about how part of the city was on AC current and part on DC current when he was growing up were crazy, and the magnitude of technological change he witnessed in his lifetime is hard to imagine. Yet he was always so excited about what was coming next. He'd say that he wished he could come back in a hundred years and see all the amazing stuff we have then. A couple years ago at about age 90 I helped him set up his first smartphone - I hope I'm on top of the latest gadgets in the year 2070. Going back to the mid '90s, he gave me the computer that I used to get established in the online Wing Commander community, which I used to make my first Wing Commander website and eventually code the first pages here at the CIC. Had he not passed me down that machine, I wouldn't have been able to play Prophecy and Secret Ops when they were new with all of you. Who's to say if I would have been able to be engaged enough to help found the CIC, report news daily for the past 20 years, and make all of the lifelong friendships that I have. Life could have been very different.
So for helping make me the person I am today, so that I could be here helping keep the Wing Commander community going strong and being friends with all of you, Happy Father's Day Uncle Jim. I'll miss you very much.
On June 18 2018, 8 PM Zulu, a new short Fan Film is going to be released.
Who knew IMDB made little video shorts? They've just posted a clip to celebrate the recent 25th birthday of the Super Mario Brothers movie. It talks a bit about why the film was the way it was and how it was critically panned. Wing Commander gets a funny cameo as the film that's actually ranked one better than Mario Brothers in the all time IMDB ranking of video game-based adaptations. Check it out here.
May 28, 2018, marks the 25th anniversary of 'Super Mario Bros.' The very first live-action adaptation of a video game, ever, was based on the hugely successful series that helped pull the gaming industry out of the 1983 crash. But when it came to its big screen potential, only one man had the vision, producer Roland Joffé.
Harry and Rory journey into the deep reaches of space - and the even deeper reaches of the DVD bargain bin - for the most anticipated science-fiction film of 1999 (at least for the members of the Freddie Prinze Jr. fan club): Wing Commander. We compare the cast of the movie adaptation with the stars of its FMV-featuring source material, while talking beanie hats, mini disc technology, and alien space cats. We also discover Harry's number one fear - and it's not being forced to sit through Wing Commander again! This podcast contains SPOILERS for Wing Commander (1999).
In order to test my new semi-professional microphone and practice my skills in Adobe Audition, I produced an Audio Narration of "Last of the Megacarriers" from "Star*Solder", the manual of "Wing Commander Arena". This is the tale of the TCS Port Broughton, a Terran Confederation Megacarrier and sistership to the TCS Midway from "Wing Commander: Prophecy".
Thanks Spain! I recently found another neat Wing Commander 2 version to add to my small collection.
Appropriate follow up to yesterday's pun dog
So...it isn't often we jaded MUP-pers get really excited over something, but this is one of those times. The dynamic graphical duo of Pedro and PopsiclePete have been hard at work performing dark magics and alchemy on the Open/GL patch and have given us a gift long sought after: Emit maps!
Up to this point we've had to be creative in how we do things like glowing windows and engines in the MUP. Kevin Caccamo 's awesome Wing Blender tools for Blender allow us to fake emitting surfaces by letting us use shadeless textures. But that means in things like capships we have to ensure that emitting surfaces are attached to other destroyable objects or fake it with a hidden CARGO chunk. Nephilim models were especially difficult because they aren't symmetrical. So we have to do really wacky stuff like use transparency functions on the windows and create a second "emit mesh" that lives just beneath the hull so when you view the model head -on the emitting mesh shows through the hull - and the emit mesh has to be attached as a destroyable chunk like CARGO so it can stop emitting once the ship dies. Because Vision inexplicably doesn't support destroyed base hull meshes or even texture swapping on a destroyed main object, some of this is still necessary. However for ships like corvettes and fighters, this is a huge win!
Why? a couple of reasons: 1) for some reason rounded objects like the engine on the barracuda (being one of the most obvious offenders) as well as the gun pods on the Nephilim fighters don't emit properly using the shadeless texture approach and 2) we are limited to selecting faces and creating shadeless materials for those faces - with proper emit mapping we can actually bake real glows onto the fighters and ships. Hangars can actually look like they're lit by the overhead lamps, hull around intakes can now properly render soft glows, etc. it will add a new level of visual enjoyment to the MUP.
Here are some new shots of everybody's favorite Maestro-killer - the Barracuda, using the new emit maps.
Uninstall the previous version and install the current. Upon launch, it will ask you to download two updates. After that, you are ready to play the old multiplayer version of Flat Universe. For the time being of course.;)
Let me point some of the basic bug fixes that have been made:
Everything of the above has been tested on Windows, Linux and Mac. Make your choice! I will come back with more tasty news soon regarding the upcoming Tournament version.
- It is tested to install and work correctly on Windows 10 with UAC raised.
- The Launch button activates only when all the patches are fuly installed.
- The news slider updates correctly without caching old rss news.
- FlatUniverse will Launch after the FULG is closed no matter what.
Not usually so excited to be buying an Orion...
I’ve been looking at the multi-game guide books that were popular in the mid-90s. This one has chapters on Wing Commander III and IV... but the very simple walkthrough only covers seven missions of the latter. These seem kind of silly today, but before the internet books like these were a neat way to find out about the games available for your system. They’re as much wishbook as they are hint book!
In a couple of days, we will release the final version of the launcher only which is going to be smaller in size and seriously debugged (No UAC problems, no compatibility bugs on Windows 10, no download loops etc). With the release of the new launcher you will, at first, be able to download the previous multiplayer version of Flat Universe, and during the weeks that will follow the launcher will upgrade you to the tournament release.
This is just a taste of what is about to come. So stay tuned with this forum and Enlist Now! As always, thanks for the support and understanding.
- Two new light fighters to fly with given by DefianceIndustries. The Banshee and the Talon (the Retro version) with LOD, damage effects and custom cockpits as always.
- The leech guns. With the introduction of the Banshee the Leech guns are also going to be available. Enjoy disabling your opponents and then take your time with them.
- G-effects. Yup your pilot will fadeout on persistent hi G maneuvers.
- Updated graphics engine with marvelous new explosions and damage effects.
- Better calibrated Quality Selector that benefits the performance of the game on boxes with lower specs and capabilities. However, from now and on Windows XP will not be supported any more guys, we are really sorry for that.
Not enough Tri-System jokes out there
GOG.com has kicked off their summer sale and the Wing Commander series is on the list. The entire franchise is now 70-72% off, which ties the best deals we've seen in the past year. Each individual title is down to $1.79 and the whole package of all DOS & Windows games is just $13.42. Boxed games might be nice for the collection, but digital copies are really quick and easy to download and play. These also make great gifts!
Good old Broadswords; not fast, but they got you home safe.
WC3 did a really good job of making this a scary situation
Another feature of Privateer Online that arose out of its heavily commerce-oriented gameplay was its in-game stock market... which may not have worked the way you'd expect. Long before Farmville, MMOs were exploring asynchronous play. There were player vendors in UO, of course, but in Privateer Online we planned to extend that to a fully player-driven economy. I mean, we were trying to support mercantile gameplay via the web into an MMO server (and back out) in 1999... no wonder the game got cancelled, who knows what EA thought of that (they cancelled it in favor of Earth & Beyond).
Are you a religious man? We've got you covered. The wait is OVER! The F-38R Talon is here with this... spread the word... of the Lord!
You gonna fly this baby on the tournament June 23rd /24th of June.
Enlist NOW and Die by the very weapons you adore!
Still a fun little ship
More copies of the Wing Commander movie came today: first, a German budget DVD (with Titan AE) and a US VHS with Spanish subtitles! The Spanish subbed version of the movie’s box changes the description to be about how Freddie Prinze Jr. and Matthew Lillard are friends in real life. WEIRD!
But aren't they?!