Tr00per continues to polish his Bengal model. The added colors alone make it pretty spiffy. He temporarily put some giant turrets on the top of the body as a placeholder and, since it looked pretty cool, he's rendered some shots with additional turrets on the underside too. These will drop off as he adds the bridge and other monuments. Head over to Crius.net to let him know what you think.
When I come to starting the bridge I will sketch it out first, but in the mean time I put some prop turrets on to see how an uber dreadnaught hybrid would look! Also started to colour code the surfaces for texture later.
The Examiner has done an interview with Origin founder Richard Garriott and his extensive views and experienced with space. Garriott has a lot of particular insight, not the least of which was gathered during his recent trip to the International Space Station. He's obviously very excited to be discussing the topic. Check out the full article here.
When I got started with 3d modeling on my A1200 and real 3d, I tried to do a basic layout of a Star Trek ship to do some animations. I ended up with just a corridor section and a couple of rooms that took forever just to model the layout. So I stopped there and started animating, then left the good old A1200 for a month or so to render the scene! ~~~ Got about 5 people walking from room to room with doors opening and closing. Looked good but very basic, decided not to attempt it again as it stopped me from playing my fave game from the time: good old WC1.
Steven Andrew: When did you first decide you were going to go into space?
Richard Garriott (RG): I can't remember ever not thinking it. I grew up in Houston, just outside NASA's Johnson Space Center. My father, Owen Garriot, spent 60 days on Skylab in 1973 and another ten days on a Spacelab in 1983, my next door neighbor was Space Shuttle astronaut Robert "Hoot" Gibson. So I grew up thinking this is normal, that's just what people did, they built rockets and flew into space.
SA: Would you do it again?
RG: Not only would I do it again, I am going to do it again. This is what I do. I and several other high technology business people are investing big in commercial space, establishing incentives for engineers and students to try their hand at coming up with better designs. We're designing a new generation of rockets, labs, and planning the first permanent settlements in space and on the moon or Mars.
Answer this: Suppose I told you that you could go to Mars but there's one catch -- it's a one way trip. You can go there, and when you get there you'll be able to live, there will be shelter, air and food, and power; but no coming back. This is actually a realistic question, because, getting to Mars, as challenging as that is, due to orbital mechanics, the dynamic relationship between an outer and inner planet, is a lot easier in terms of the duration of the trip and the fuel and other supplies required, than getting back. When I ask that question to a group of people, the answers usually come back half and half. Half say no, but half say yes. There's no doubt in my mind that some of the people who say yes mean it.