Flight Commander Gets Engine Overhaul Share on Bluesky Share on Facebook Share on Twitter

EddieB has lifted the lid on some of the features that can be expected from the next version of Flight Commander. If you haven't seen it before, Flight Commander is a game based around its own engine, written from the ground up by EddieB.
Here's an update on the features I've partially completed for Flight Commander

1) Dynamic lighting. As you fire a weapon, the light from the weapon shines on objects around it. Fire a laser, and objects around it are shaded red.

2) Turrets are coming along nicely. I've got rendering down mostly ok, just need to add constraints and some AI.

3) Shadows appear in the takeoff and landing cutscenes.

4) Thrusters look better, and are partially transparent.

While you wait for the update, the current version and more details can be found on the Flight Commander site.

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