Righteous New Privateer 2 Editor Fired Up Share on Bluesky Share on Facebook Share on Twitter

Together with a friend, Lin Kuei Ominae has put together an awesome new savegame and universe editor for Privateer 2. It looks really easy to use and lets you tinker with a lot of things. This is a great tool to tune the space combat to your liking and hunt down all those FMV side-plot missions. Grab it here (2.1 megs) and visit the forums to leave feedback!

edit savegame: money, destroyed ships, wingman, special systems (Blindfire, RTS), location, player ship (all civil, neutral, cargo, pirate and CIS ships available), player ship damage, missile bays, module bays, laser bays, cargoship, cargoship bays, cargoship capacity, cargo

edit the dark.exe (dos and win version support): change player ship price, number of modules/rockets/laser and cargoship price per trip, speed, shield class, weapon class, weapons, freight capacity and number of cargobays.

Radical Robots Revealed Share on Bluesky Share on Facebook Share on Twitter

Here's some neat shots of Eddie Benowitz hosting events at the Jet Propulsion Laboratory open house over the weekend. That new Mars rover looks even more like Wall-E than Wall-E looks like Spirit or Opportunity. There's also a cool video of Eddie demonstrating the giant robodome.

The Jet Propulsion Laboratory is the lead U.S. center for robotic exploration of the solar system, and conducts major programs in space-based Earth sciences and astronomy. JPL spacecraft have visited all of the planets from Mercury to Neptune.

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