Making the Game: Hugh's Tasks
Here's another look at a Wing Commander Prophecy programmer's day job: this checklist shows exactly what Hugh David was to accomplish in June, 1997 -- everything from writing code to start ships moving to working out the coolest way to display a jump effect in-engine.
These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!
Hugh's Tasks Download (32 kb)
Date: April 23, 1997 |
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