The launch date for the fifth and final episode of Wing Commander Standoff has been announced! The adventure comes to a close this summer. Here is Eder:
Standoff's final episode is coming...
August 10th, 2009.
That's 14 weeks and 3 days from today - or 101 days, if you prefer. Standoff will come to an end on 2009.222 - and not a day too early.
August 10th also happens to be the Wing Commander CIC's 11th birthday - so, no Standoff-related birthday gifts from us this year. Sorry . No, but seriously - the CIC has been hugely supportive over the years, in more ways than I can even describe. Come to think of it, without the CIC, the various members of our team probably wouldn't have even heard of each other. All in all, it seems really appropriate that our final release will be a birthday gift for the CIC and its - our - entire community.
Meanwhile - how's about some progress? Well, Tempest reports that he's received the last voiceovers from the final remaining external actor this week. Now, apart from cleaning & filtering those, he still has one final role to record by himself - and then we're done with voiceovers.
...Or maybe not. We've spent quite a bit of time discussing what additional improvements might be made to the game during the extra time before release, and it may well be we'll record a few more voiceovers before we're done.
What about the rest of the team? I'm working away on improving the ship graphics, Pedro is working away on further graphical upgrades, Pierre is polishing up sim missions, and Quarto's... ok, Quarto really hasn't done anything since the last update. But he's still working on that final mission, supposedly . Only the testers seem to be goofing around. No computer? Come on, Dundradal, when has that ever stopped anyone?
If you haven't already, now would be a good time to play through the first four episodes. You need the 112 meg Secret Ops starter pack and the 270 meg Standoff Episodes 1-4 bundle to play. Once you reach Episode 2, your training simulator scores can be tracked by our online scoreboard. Detailed instructions are available here. The installation of Standoff does not interfere with Secret Ops.
We often forget the less sexy aspects of game design -- and the case in point here is the install and setup option screens for 'Wing Commander Armageddon'. Look at all the detailed thought that has to go into what is and is not included... likely a thankless job. The biggest change from the norm seems to be the inclusion of Time Compression -- which seems like it might have been unnecessary in a space shooter.
These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!
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Download (56 kb)
Date: September 22, 1997
Project: Wing Commander Prophecy
Donated By: John Guentzel
Pages: 5
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