Making the Game: Multiplayer Design
One of the things we've noticed with these updates is that very little work seems to have been done on the multiplayer portion of the game, theoretically dropped late in the process. The document below seems to be a good summary of what was ultimately hoped for -- a much smaller multiplayer experience than many had imagined: "Multi-player for Wing Prophecy will consist of a small set of competitive and cooperative “challenge” type missions, a simple quick mission generator, and a set of missions from the single-player game which can be played with multiple human and/or computer wingmen."
These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!
Multiplayer Design Download (29 kb)
Date: July 23, 1997 |
Follow or Contact Us