We've spoken about Prophecy's AI before, but now you can learn exactly how it reacts to different situations. It's interesting to me that back in 1991, this sort of data was actually published in the strategy guide. Not so, ten years later (or today). It's good to see they planned for enemies to be able to do the Shelton Slide, too...
These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!
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Date: April 28, 1997