Blitz has taken his three dimensional Wing Commander heads and dropped them into Fallout 3. He previously took the faces from WC1 and ran them through FaceGen to render them out. He's taken those exports to Fallout 3's FaceGen Exchanger to produce the results below. About equal parts cool and creepy here, I'd say...
Thanks to a converter found here I have been able to try and see what the Wing Commander Faces I made look like in Fallout 3.
The results are that it works for the most part. I could not find a way to get facial hair to transfer properly so the Paladin face did not work. Here are pictures from Fallout 3 showing Blair, Maniac, Who1 and Who2 as well as just as another test Winona Ryder. Also I notice in the case of Who1 the glasses did not transfer, but I think that's because glasses are a item in the game that can be worn.
We've spoken about Prophecy's AI before, but now you can learn exactly how it reacts to different situations. It's interesting to me that back in 1991, this sort of data was actually published in the strategy guide. Not so, ten years later (or today). It's good to see they planned for enemies to be able to do the Shelton Slide, too...
These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!
Download (18 kb)
Date: April 28, 1997
Project: Wing Commander Prophecy
Donated By: John Guentzel