Making the Games: Multi-Commander Features
Today we present the first of several documents dealing with "Multi-Commander", which was either an ancestor or a spinoff of the Shadow Force concept. The team apparently generated some detailed concept notes as well as some fascinating Visio charts showing the three systems which would appear in the game. Today, though, it's just the basics - how the thing would have worked.
Thanks to Captain Johnny for both archiving and providing this material! The series is winding down, though, so if you're a former Wing Commander developer with a story to tell or a document to share, we'd love to hear from you.
Multi-Commander Features Download (31 kb)
Date: Unknown |
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