June 5, 1992 - Origin returns from a successful CES show in Chicago! Buzz and sales of Ultima VII and Underworld are good and a series of important pre-orders for Strike Commander have been made. Now the game just needs to make it out. Wing Commander references are limited in this one, but the overall mood is good - Origin's purchase of a new building sounds more and more certain!
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
Point of Origin
Vol. II, No. 18 - June 5, 1992Contents CES: From the Pound
CES: A Trip to Bountiful
Birthdays
Bio: Jennie Evans
Dear Point Man
Top Ten for May
Check it Out
Errata, Etc.
Here's another look at the missing Centurion, this time from the original model sheet sketches. The Centurion model was actually completely rendered and textured - we saw the finished version when we visited Gaia! Only one variant was created, though, which gives you an idea of what point they were removed from the game.
This is part of a series of beautiful Wing Commander Arena concept images graciously provided by Gaia Industries. You can find the original article here. You can thank the guys at Gaia by picking up Street Trace NYC on Xbox Live Arcade!Those following the story of Origin through these Point of Origin newsletters can rest easy knowing that May 22, 1992 brings no bad news - it's business as usually in Austin (fifteen years ago). It does, however, have an unusual amount of trivia for interested Wing Commander fans! Check it all out below.
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
ORIGIN recently issued a three-book license for the Wing Commander paperback novels. All of them will be from Baen Books, which has solid distribution and circulation provided through Simon and Schuster.First comes Freedom Flight, scheduled for release in early December. The story takes place during and immediately following the events of Secret Missions 2. The lead characters include Hunter, a young Kilrathi and two Firekkans. Teaming up as authors will be Mercedes Lackey and our own former wordsmith, Ellen Guon (they've already collaborated on two books).
Next summer will probably see the release of the next book--a tag-team effort. Christopher Stasheff (The Warlock in Spite of Himself, King Kobald and others) will wite the first half, focusing on one character. Then, Bill Forstchen takes over at the word processor and writes the second half, dealing with a different character who has to deal with the fallout from the first half. Get the idea?
The third book may include the death of the Tiger's Claw, butit won't hit stores for at least 18 to 24 months. This one will bepenned by Jerry Pournelle of BYTE fame and once again, Ellen Guon. Maybe weought to put her back on ccMail...
Point of Origin
Vol. II, No. 17 - May 22, 1992Contents Target: Chicago
U7 Update
Up Close and Personnel
ORIGIN U.
Full Court Press
CHeck It Out!
Potpourri for $100
Bio: Mark Vittek
Book 'Em, Danno
Dear Point Man
Industry News and Notes
PC Research Hits List March/1992
Greetings all. This one's a considerable shift from my standard doom, death and destroy all ye see type of video. It's something of an exploration of Flint's reaction to Blair picking Rachael.
It felt like Arena on a diet. And if anyone thought Arena's demo was meager, he should try the BSG demo. By the way, I couldn't stand that cutscene anymore after having to watch it the fourth time without being able to skip it. Arrrgh!Sounds about right. Just by the numbers alone (fighters, game modes, max players in multi, etc), Battlestar has half the content of Arena. It's available on Live Arcade now for the same price, 800 MS points (~$10), and PC for $19.99.Don't you think the similarities between those two games are quite striking? Well, apart from the fact that they're both space shooters, Galactica seems like an Arena clone with a little less variety to me - from fighter selection to game modes to pick-ups. It even features the barrel roll and some sort of Immelman turn as special maneuvers, accessible via the right stick.
I admit I expected more from BSG. While the graphics quality is nice (IMHO even better than Arena's), it just doesn't feel right. It's like playing Test Drive Unlimited after playing Forza Motorsport 2, if you know what I mean. After playing that demo, I just had to start up Arena again. Hopefully other people will do the same, finally recognizing what great an arcade game Arena really is.
The only thing I do miss in Arena is BSG's single-player campaign. Well, I'm still desperately hoping for an Arena expansion pack in the future (or at least any other DLC)...
There comes a time in every man's life where he has to sit back.. assess his life and draw a giant man-kitty.
Issue size on the rise, Wing Commander on the decline... May 8, 1992 brings us a big fat Point of Origin that only mentions Wing Commander twice! At this point in the year the company is devoted to supporting the (then) system intensive Ultima VII and Underworld products while trying to get Strike Commander finished. The first signs that Privateer is in the works show up, here, too!
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
Point of Origin
Vol. II, No. 16 - May 8, 1992Contents U7/UW Update
Holding the Line
Company Notes
Just a Reminder
Oops!
Bio: Ron Kerwin
On the Payroll
Help Wanted
Industry Notes
Check out the OSI Library
Mais, Oui!
What's This?
Wish You Were Here?
Scenes From Paradise
I try to make an accurate model as well as my own variations, because I understand how some fans can be very nit picky about accuracy. I think it takes a few variations to really discover what's what when transitioning from 2D to 3D. I also liked the challenge of the low poly models as I've seen some rather impressive ones and not so impressive ones, hopefully mine makes the cut.
This is part of a series of beautiful Wing Commander Arena concept images graciously provided by Gaia Industries. You can find the original article here. You can thank the guys at Gaia by picking up Street Trace NYC on Xbox Live Arcade!
As some of you might be aware, a set of unused Wing Commander 4 models for was released a few weeks ago. The set included the Avenger, Banshee, Vindicator, Durango, Bearcat, Lance, marine shuttle and a prototype of the Stormfire gun.I have created a loose remake of eight missions from Wing Commander 4 to showcase these models. The demo package features the original voice-overs of Mark Hamil, Jason Bernard, and the other classic WC4 actors who were highlighted in these missions. Briefing sequences are also included.
- Tolwyn
Features - 8 new ships: Bearcat, Dragon, Banshee, Avenger, Vindicator, Durango-class, Assault Shuttle, Tallahassee-class
- 8 missions (Masa 2/3, Silenos 1A/1B/2A/2B/3A/3B)
- 4 new soundtracks
- new weapons (Stormfire, Tachyon)
- original voice overs from Wing Commander 4
- movie clips from Wing Commander 4
Better news - it's now less than a month after the last issue of Point of Origin (April 20th, 1992) and Ultima VII: The Black Gate has shipped! Can Strike Commander be far behind? Well, everyone already knows - yes, it can. Nevertheless, things are looking good for Origin... but the steady stream of praise for Wing Commander 2 is fading into the background now. How long until we start hearing about Academy, Privateer and ORIGIN FX?
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
Point of Origin
Vol. II, No. 15 - April 20, 1992Contents Ultima VII The Black Gate Opens
U7: Piece by Piece
Bio Double Header
Notes from COMDEX
Wing 2 Wins Again
Party Poll
M&M (&M)
Random Notes
The Road to Runes
On the Tube
What Next?
Two days ago, we reported the sad news that Origin and Wing Commander artist Brian Smith had passed away (story). At the time, I wrote that I wanted to know who Brian Smith was. Thanks to his friends, we have: Billy Cain, Carol Roberts and Todd Yarbrough have all written in to help us remember their friend. They have my most sincere thanks. I'm also proud of the community - fans have written notes, drawn pictures and rendered space fighters in Brian's memory. It seems appropriate to me; you're a good group. You can find all of that at our memorial page. We'll continue to update it - if you'd like to contribute, please contact us.
(For those interested in more detail as to what Brian did on the Wing Commander games, his friends passed along a copy of his resume. He did character and VDU animation on Privateer and Righteous Fire and concept sketches for Wing Commander III.)
Good news - it's March 27, 1992 and Ultima Underworld has finally shipped! Things are looking up for Origin in this Point of Origin newsletter.... but unfortunately, that comes with some bad news for Wing Commander 2. It didn't win the hoped-for SPA award. You can't win them all!
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
Point of Origin
Vol. II, No. 14 - March 27, 1992Contents Underworld Hits the Shelves
Always a Bridesmaid
Making Noise in Europe
In Future Issues
Now We're Cookin'
Sales Switches
Dear Point Man
Still To Come...
Comings & Goings
December Hits List
Press Roundup
Stark Talk
Birthdays
We've just been informed of some sad news: a member of the Privateer development team passed away earlier this week. Brian Smith was an Origin artist who worked on Privateer, Righteous Fire, Runes of Virtue 2 and the Longbow series. We've put together an online memorial here. I've tried to put together a few words - we would like very much for fans to send along their sentiments to be posted as well. The work that he did affected us all and it seems important that we remember him.
Updated: Billy Cain has kindly forwarded Brian's obituary from the Austin American-Statesman:
Brian G Smith, 53, passed away suddenly Oct 14, 2007 near Snowmass, Colorado. He graduated from Lanier High School in 1973, and became an amazing artist. His two main loves were sci fi and art, and he combined them in everything from traditional paintings to computer games, and even a 10-foot long spaceship model with a control panel, lights, and tons of moving parts. His astounding multi-panel ceiling paintings resembled views from spaceship windows. Brian worked at various computer game companies, including Origin Systems. He loved riding his mountain bike and playing with his cats, Cora and Puma. He leaves behind his mother, Marlene of Manor; and sister, Laini Giles of Milwaukee, WI; plus numerous good friends. A memorial gathering is planned for Sunday October 28 at 2:00 p.m. For more information, call 512-301-3479 and leave a message for a return call.
Here's another original Confederation ship... but not much is known about it! It 'feels' like an evolution of the ship we showed in our last update, but the design is clearly different.
This is part of a series of beautiful Wing Commander Arena concept images graciously provided by Gaia Industries. You can find the original article here. You can thank the guys at Gaia by picking up Street Trace NYC on Xbox Live Arcade!0.2 - October 18th, 2007
------------------------
- Fixed bug that caused militia and confed ships to not react when you attacked a merchant ship.
- Fixed bug that sometimes caused a mission objective to not be completed during a Patrol or Scout mission, even though the nav point had been patrolled and all hostiles destroyed.
- Fixed bug with Weaponry not tagged as contraband.
- Various code optimizations.
- Made time pass quicker when sleeping.
- Added circular "wipe-in" at beginning of a game to clearly show where you are.
- Made pressing ESC quit the game instead of just ALT+X.
- Passengers whose missions have expired will now disembark the next time you land (regardless of their original destination).
- Your ship will now exit autopilot just 10000m from you destination.
- Added 5 new systems.
- Added 8 new bases.
- Added wingmen.IMPORTANT: If you load a game saved in a version of the game prior to version 0.2, all missions in your Quine4000 will be cleared! It is recommended that you first complete any active missions before running your saved game in version 0.2!
Beware the ides of March - this especially interesting issue of Point of Origin, Origin Systems' internal newsletter, offers a fascinating look at the troubles the company faced in 1991. While reading through it, be sure to keep in mind that the company will be sold to Electronic Arts within a year. We'll get to that issue in the near future...
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
Here's the breakdown for Wing Commander:
Wing 2
Build a new shelf for the trophy case; there's simply no stopping Wing 2. Germany's DOS International and Windows magazines have named it "PC Product of the Year." Our German rep will be picking up the award at the Cebit Conference in Hanover this week.Through the wonderous technology of telephone, satellite communications and fact we've learned from our European Brand Manager, Jennie Evans, that Wing will be commanding a lot of attention at the upcoming European Computer Trade Show. Wing Commander has been nominated for "Best CD Game" (re-mastered onto CD-ROM by Software Toolworks), and Wing 2's been nominated for: Game of the Year, Best Action Game, Best Graphics, and Best Sound. The awards ceremony takes place April 12th at London's Limelight Club.
As reported in an earlier 'Point,' the Australian mag PC Games Plus gave Wing 2 its 'Game of the Year' and 'Technical Brilliance' awards. Well, that issue finally made it to the states, and guess what....Chris took top honors as 'Game Designer of the Year.' Congratulations to him and the team for all of this well-deserved recognition. There's really no way to describe the impact that the Commander line has made on the industry.
ORIGIN: On Top Down Under
In the same issue of PC Games Plus, Wing 2 was nominated for 'Arcade/Action Game of the Year' (edged out by D/Generation) and ORIGIN was nominated for 'Software Published of the Year' (edged out by Sierra). ORIGIN junkies had more-so much more-to enjoy in the same mag. Wing 2 gets a glowing two-and-a-half page review. Special Operations gets a thumbs-up as well.Also... Look at the bulletin boards for these other articles: Wing 2's reviewed in PCM and Japan's PopCom, plus some playtips from VG & CE.
Point of Origin
Vol. II, No. 13 - March 13, 1992Contents A View from the Top
Bulldogs Take Flight
Multiple Choice
World Media Roundup
Over the Coals
Comings and Goings
On the Tube
At Press Time
I've been hard at work off the radar creating all new, never before seen content for WC: Saga. Some familiar stuff, some new stuff, but all with Saga's devotion to high quality. I've been authorized to release pics of this ship since it doesn't really give anything away about the campaign, just something I had a lot of fun making and convinced the guys (wasn't hard!) to put it in the game for me. I tried to put my own spin on the old Concordia, bringing the old ship a little more into the real world. Hope everyone enjoys it, and gets warm fuzzy memories of WC2 without getting TOO upset at the changes!
Several people have noted that the Bearcat seen in our last installment doesn't really look much like a... Bearcat. Well, you're in luck - here's another sketch which shows it from another angle. Remember that at this point in development this was a 'top down' game - so you would have seen the inset rather than the Rapier-style perspective view. It's still not a clear jump from Wing Commander IV to here, but you can see where it came from!
This is part of a series of beautiful Wing Commander Arena concept images graciously provided by Gaia Industries. You can find the original article here. You can thank the guys at Gaia by picking up Street Trace NYC on Xbox Live Arcade!As year two of Point of Origin rolls on, Underworld and Strike Commander still have not shipped... but the positive reviews and awards for Wing Commander 2 are still coming in from around the world!
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
Here's the breakdown for Wing Commander:
Wing 2 wedge its way into more category in the SPA ballot: Critic's Choice. That means journalists looked at all 7 of the consumer categories and picked 5 games. Here's the rest of the competition:Wing Commander II
The Adventures of Willy Beamish (Dynamix)
Sid Meier's Civilization (MicroProse)
Falcon 3. (Spectrum)You may remember, Wing 2's already up for Best Arcade / Action Game and Best Entertainment Program. Word on the winners comes Tuesday, March 19, in Seattle.
For the record: the SPA has now officially certified Wing 2 as "gold," marking the sale of more than 100,000 units (Wing 1 got its Gold Card last September). Special Operations 1 is awaiting certification as "silver" (50,000 units sold) as is the Speech Accessory Pack--originally expected to top out at 5,000. Marten says this is the first time he can recall being so proud to be so wrong.
In the February issue, PC Sources reviews Mike's Wing Commander Strategy Guide. Russ Lockwood writes, 'It contains more than 200 pages of top-notch tactics to obliterate the dreaded Kilrathi.' He goes on to say that 'the information in this book will make you a better pilot, or at least a more informed one.' By the way, Mike's book is going into its third printing.The new Video Games and Computer Entertainment has write-ups for all its award winners in the February issue. You might remember, we told you that VG & CE surprised us at CES by dropping off a trophy naming Wing 2 as 'Best Computer Game of the Year.' A couple of quotes: 'It has relentless first-person combat action and riveting non-interactive scenes in one slick, science-fiction package.' 'Those with the hardware power to install the speech disks can enjoy the most effective, dramatic cut scenes ever included in a computer game.' More awards may be on the way. Check out 'The Envelope, Please' elsewhere in this issue.
Wing 2 was also written up in the Chicago Tribune 'Best and Worst' column. Dennis Lynch named it 'Most Far-Out Sound of 1991.' He also named it 'Toughest Game to Run' due to the lengthy installation process. Guess it's the old 'is the glass half empty or half full' question.
Special Operations coverage is starting to hit the gaming fans. Computer Game Review says Special Ops 'has the quality and graphics that you have come to expect from Wing Commander I & II.' In Shay Addams' newsletter Simulations, Al Giovetti says he enjoyed the game so much that he plans to spend mega-bucks upgrading his system for the next installment. France's Joystick magazine (which has always been very kind to us) gives Special Ops a 95% rating. France's Tilt gives it 18 out of a possible 20.
Point of Origin
Vol. II, No. 12 - February 28, 1992Contents Wing 2 Still Flying High
Press Roundup
Mystical Matrix Management
Dear Point Man
Milestones
Snapshot
"Ah, you look like the adventurous type, why not take a look at this baby? Fine piece of Kilrathi engineering. This one's a fixer upper. If you take it off my hands, I'll even throw in some air fresheners. You can never quite get rid of the smell... if you know what I mean. So how about it friend?" ACCEPT < > REJECT
February 14, 1992: the delays of Strike Commander, Ultima VII and Underworld have forced Origin to push ahead several budget 'collection' releases. Here we see that plan put into practice, plus some frank (and cautiously positive) discussion of the company's future. Of course, there's plenty of Wing Commander in the mix...
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
Here's the breakdown for Wing Commander:
In a budgetary game of beat the clock, three products will be heading out hte door before the fiscal year ends February 29: the Wing Commander Deluxe Edition, which includes Wing and both Secret Missions; ULTIMA The Second Trilogy (you can figure that one out); and Ultima VI for Amiga.The former two products were originally scheduled for 2nd quarter release, but the Christmas dry spell prompted a bump. That sent Marketing and Operations into their own 'crunch modes,' trying to get boxes designed, manuals printed and shipping scheduled. Some extra in-house effort from Mike Harrison, Debbie Nettingham, Craig Miller and Curtis Wood shaved two weeks from the normal five week process, so everything will be at STARpAK in time.
Fred says these releases will put us 'back into business and helpend the fiscal yearon a decent note.'... The Sales staff is optimistic about all three products. 'The retail channel s till has a very high confidencein ORIGIN. It's really incredible,' Marten says. He adds that there is a virtual vacuum of competition out there, leaving a window of opportunity wide open when Underworld and U7 follow suit. The optimism'sbeen bolstered by good news from Software Toolworks, which released the CD-ROM version of Wing Deluxe and U6/Wing a few weeks ago. Sales have been even stronger than expected, indicating that the installed baseof CD drives is getting established.
Still more congratulations are in order for the Wing Commnader II team. On Tuesday, we got word that Wing 2 has been voted a finalist in the 1991 software Publishers Association Exellence in Software Awards in not one, but two categories: Best Entertainment Program (the bigone) and Best Action/ArcadeProgram (big in its own right). 880 SPA members voted in the preliminary balloting; the same 880 will make the final dscision. Here's how the competition stacks up:Best Arcade/Action Program
* Wing Commander II
* Lemmings (Psygnosis)
* Sonic the Hedgehog (Sega)
* Super Tetris (Spectrum Holobyte)
* Spectre (Velocity)Best Entertainment Program
* Wing Commander II
* Sherlock Holmes (ICOM)
* Civilization (MicroProse)
* Lemmings (Psygnosis)
* Jet Fighter II (Velocity)
Point of Origin
Vol. II, No. 11 - February 14, 1992Contents My Funny Valentine...
Rollout!!! Collections & Conversions Hitting the Shelves
The Envelope, Please
Dear Point Man
Milestones
Growing Pains
Buy: The Way
Comings and Goings
Remember Prince Thrakhath's flagship in the Wing Commander 2 intro? A lot of fans remember the majestic KIS Hha'ifra from its brief cutscene appearances, but quite a few assume it's just another Ralatha. It's actually a fearsome Rigakh class cruiser however! LOAF whipped up a couple top/bottom shots to illustrate some of the unique aspects of each ship. The engine nacelles on the larger Rigakh are more like a Fralthra's, and the Ralatha has fewer of them. The Rigakh also appears to have a large bay opening in its nose.
Always eager to seize a good opportunity to play with Wing Commander 2 ships, Marc has posed the Rigakh and Ralatha next to a Fralthra and Kamekh.I don't have the original to render out, but here is the Rigakh (of course, not to scale).
Another Wing Commander III/IV ship considered for Arena was the Longbow bomber! The folks at Gaia liked the Longbow so much that they slipped it into the finished build - you can find rows of WC4-painted Longbows parked all along the lower platforms of the space station map!
This is part of a series of beautiful Wing Commander Arena concept images graciously provided by Gaia Industries. You can find the original article here. You can thank the guys at Gaia by picking up Street Trace NYC on Xbox Live Arcade!EA has announced an agreement with Elevation Partners to acquire VG Holding Group, a move that would net them both BioWare and Pandemic Studios. The BioWare title Mass Effect is due for release in November; Pandemic's Mercenaries 2: World in Flames is scheduled for a February release.Why is this important for us? It means that Electronic Arts once again has a studio in Austin, TX - a studio co-run by Rich Vogel, one of the leads on the Privateer Online!EA will hand over as much as $620 million in cash to VG Holding Group stockholders, and will issue an additional $155 million in equity to certain key members of VG Holding. The transaction is expected to close in January 2008.
Pandemic president and co-founder Josh Resnick called EA "the ideal partner to bring our titles to market as global entertainment events," while BioWare's CEO Ray Muzyka said that "John Riccitiello's new vision for EA...is consistent with BioWare's focus on crafting the highest quality story-driven games in the world."
This is a short one - the January 31, 1992 issue of Point of Origin is only a single sheet of paper. That means there's only one article that deals with Wing Commander - the usual 'press roundup' of glowing praise for the series (quoted below). The rest of the issue is fascinating, though, from insight into how employee evaluations work at Origin to an invitation to a poetry reading by Richard Garriott...
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
Bernie Yee reviews Wing 2 in the January 27 issue of PC Magazine's 'After Hours' section. He says that 'even though it's not the ground-breaking product that Wing I was, it is nonetheless dazzling.' The rest of the review is just as good, as I recall. (Does anybody know where our copy of the magazine is?)Almost equally-flattering is CGRs preview of Epic, the new space-combat game from Ocean U.K. It starts off: 'Attention Amiga and Atari ST owners--tired of wishing ORIGIN would port Wing Commander II onto your platform? Epic is the answer.' It goes on to say how Epic is just about the next best thing in always to Wing 2 for those machines. It even compares a screen shot to Wing 2's! Look for a copy on one of the bulletin boards in ORIGIN East and West.
In the U.K.'s Strategy Plus, reviewers were asked to list the pro's and con's of 1991. 5 out of 8 of them listed Wing or Wing 2 as a 'pro' (one of those guys listed installing Wing 2 as a 'con').
Point of Origin
Vol. II, No. 10 - January 17, 1992Contents Anything for a Story
Press Roundup
Don't Forget...
Take a Look At Yourself
Swelling Ranks
Off the Clock
As promised, Wing Commander II: Vengeance of the Kilrathi is now available on GameTap. If you have an account, the game is included with today's software update... if you don't, get one! GameTap is a subscription-based gaming service which offers 'hassle free' legal access to hundreds and hundreds of classic titles... including Wing Commander, Wing Commander II and Wing Commander IV! You can find the GameTap website for WC2 here and the online manual here.
The download is 18 megabytes. I gave it a quick run through... and it's the best GameTap'd Wing Commander title yet. It is the DOS version with the speech pack included, and the speed is just right. Mouths move correctly, fighters fly smoothly and you'll remember why you fell in love with the series in the first place. The only question is: what's next? Wing Commander III? Privateer? Something completely different? Only time will tell!
Happy New Year! Welcome to 1992. When last we checked Origin had missed the important Christmas deadline for Ultima VII, Ultima Underworld and Strike Commander... and those familiar with their history know that final product won't ship for another year. As this year of Point of Origin newsletters opens, we'll be seeing how the company deals with missed sales expectations... and how important Wing Commander was to their success. It's January 17th, 1992 and this is Vol. II, No. 9 (it will take several years for Origin to figure out the 'Vol, No' thing - look at Claw Marks!).
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
Here's the breakdown for Wing Commander:
Wing Commander II enjoys its own cult following. Just about everyone who picked up the joystick at that machine already had an intimate knowledge of the spacecraft, their weapon systems a nd the wingmen's personalities. Over on the Software Toolworks booth, Wing Commander playing off a surprisingly fast MPC-standard CD-Rom drive kept Wing fans equally enthralled.On the first day of the show, Video Games and Computer Entertainment Magazine helped decorate the Origin exhibit area by dropping off a foot-tall glass trophy for Wing 2 as 'Game of the Year.' Wing 2 also received a large plaque from Computer Game Review for 'Best Computer Game of the Year.'
Just before the show, we leaned that Wing 2 picked up 'Game of the Year' a nd 'Technical Brilliance' awards from Australia's PC Games Plus Magazine. Congrats to both teams.
Back at the show, Marten, Karl, Anita and Jennie handed out a few awards of their own. They honored the distributors and retailers for helping Wing 2 achieve 500,000 units sold worldwide.
Point of Origin
Vol. II, No. 9 - January 17, 1992Contents Origin Blitzes Winter CES
In Other News...
Customer Service After Hours
Fun, Funner, Funnest
And The Winner Is...
More Pages & Praises
Random Access
The Command & Conquer franchise celebrated its 12th anniversary in August 2007. The groundbreaking franchise was one of the first to introduce players to the modern RTS genre, has spawned over a dozen PC titles, and ranks in the top 5 best-selling PC franchises of all-time to the NPD Group. Additionally, Command & Conquer Red Alert(TM) 2 and Command & Conquer Generals were the number one best-selling(1) PC RTS titles in 2000 and 2003 respectively. Collectively, the series has sold over 25 million units worldwide to date.The company has also recently announced it is working on a new science fiction franchise. "Dead Space" is a sci-fi/horror mix scheduled for release on the PS3 and XBox 360 late next year.
Set in the cold blackness of deep space, the atmosphere is soaked with a feeling of tension, dread and sheer terror. In Dead Space, players step into the role of engineer Isaac Clarke -- an ordinary man on a seemingly routine mission to fix the communications systems aboard a deep space mining ship. It is not long before Isaac awakes to a living nightmare when he learns that the ship's crew has been ravaged by a vicious alien infestation. He must fight through the dead silence and darkness of deep space to stay alive.
This is part nine of our series highlighting archived copies of Point of Origin, Origin Systems' internal newsletter. It's December 20, 1991 and this is the last issue of the year. What kind of year will 1992 be for Wing Commander? The only game scheduled in Special Operations 2 - but a host of ports, updated and licensed versions are also in the works...
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
Here's the breakdown for Wing Commander:
Point of Origin
Vol. 1, No. 8 - December 20, 1991
Contents
Yule Never Eat Jif Again
Close, But No Cigar
Dear Point Man
At Press Time
Door Prizes
Name Game
Christmas Wrap-Up
New Faces
What Influences Us?
This is a new version of Alex Barnfield's OpenGL dll for Wing Commander Prophecy and Secret Ops. Along with a few performance enhancements and bug fixes over the previous version, this new one also includes the same enhanced starfields that were released in Standoff Episode 4.Download it here (2 mb ZIP).What it does:
This replacement GL doesn't work with HCl's patched yet, but hopefully will in the near future. The next version will also include hi-res textures for the cockpit elements so they scale better at high resolutions.
- The OpenGL mode allows to play WCP and SO in virtually any resolution your monitor can support, accomodating widescreen monitors with black bars on the side if needed.
- The original art and movies are upscaled to keep their original proportions when playing in any resolution.
- Plays without the DirectX mode texture alignement bugs and reimplement the graphic options that were previously only usable in Glide mode.
- Little cosmetic enhancements, such as the enhanced starfields
This is part eight of our series highlighting archived copies of Point of Origin, Origin Systems' internal newsletter. Christmas is coming up and the first localized versions of Wing Commander 2 are hitting Europe. At home, development continues on Strike Commander, Ultima VII and a range of FM Towns and other ports. Plus, the newsletter has a new logo!
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
Here's the breakdown for Wing Commander:
When Jennie Evans, our Brand Manager at Mindscape/Europe, jetted to Paris this week for the Tilt Magazine awards, she had no idea what was ahead. By the end of the evening, Wing 2 was honored twice: as 'Best Cinematic/Realistic/Creatie Game' (an approximate literal translation) and, even more impressive, as 'Game of the Year.'The winners were picked by Tilt readers and viewers of its television program, 'MicroKids.' Wing 2 picked up more than 50% of the votes cast. That's quite a feat, considering that much of the European market is still ST and Amiga. Jennie says, 'Many people voted for Wing 2 even though they didn't own PC's!
'When I arrived at the ceremony, there was a large group of French seated near us. When (Wing 2) was announced as a nominee for Best Game, everybody in the group just noddded and said, 'There's the winner.''
In the Best Game category, Wing 2 edged out Lemmings (Amiga), Vroom (ST), Crosiere pour un cadavre (Amiga), Sonic and Super Mario 3 (both Amiga translations). In the Cinematic/Realistic/Creative Game category, Another World and Crosiere (both Amiga) shared the runner-up spots.
The awards ceremony was carried live on French television an dthe timing couldn't have een better. Wing 2 in French is almost ready for rollout and the first order is 3,000 pieces (and may be going up fast now).
The January issue of Popular Electronics includes Wing Commander in its 'Fun Software' column. Fred lechman calls it the 'Cadillac of space combat simulators.' Iam Murphy played through Wing 2 for the current issue of Imagination. His thoughts? 'It surpasses the original by a long, long way. ... If you have the machine and the money, I would seriously recommend this game as a must.''Greg Keizer is everywhere! In the December issue of PEnthouse, he say, 'Smoother graphics and stronger story line make WC2's revenge theme even more addictive!' And in OMNI, he calls Wing 2 a 'sophisticated space-flight simulator in a science-fiction jacket lined with romance, treason, and fighter-jock egos.
And finally, my personal favorite. At the last Happy Hour, I told you about the flight simulator articlein PC Games. In it, Interpaly Production's new Star Trek: The 25th Anniversary is touted as the firs t Trek to have a chance at beign a genuine success. How does Interplay describe its own state-of-the-art project? 'Wing Commander meets Sierra.'
Point of Origin
Vol. 1, No. 7 - December 6, 1991
Contents
Post-Christmas Cash
Log On and Punch In
Wing 2 the Toast of Paris
Chart Buster
Christmas Party
Happy But Not Social
Door Prizes
Wild Basin Wilderness
Free Weights
Picking Up Paychecks
Bright I.D.!
Extra Pay in 401(k)
Neither Rain, Nor Sleet...
Test Pattern
Shirt Tales
What Influences Us?
High Profile
Dear Point Man
There are hundreds of terrible science fiction video games, but to make it onto this list it takes an epic saga like Wing Commander and an epic mistake like Kilrathi defector Hobbes going traitor in Wing Commander III: Heart of the Tiger.I don't think fans of the series claim Hobbes defected because of his conscience - we've seen his holo-message on the subject. It's also worth pointing out that Chris Roberts didn't write Wing Commander III - he was the producer and director of the film shoot. Thanks to all who submitted this!The lovable fur-suiter from Kilrah appeared in prior Wing Commander games and his defection to the Confederacy was a source of much drama during the story portions. Many of the human pilots hated him and assumed he was a traitor. Even in Wing Commander III you were given the option of becoming one of the few voices sticking up for Hobbes while everyone else warns that he's an untrustworthy monster.
Then Hobbes transmits the plans for the human's war-ending bomb to the Kilrathi, kills a human pilot, and escapes. Some fans of the series claim double-traitor Hobbes did what he did because of his conscience, but all signs in the game point towards a totally retarded sleeper agent plot. He was evil all along.
The moral of the story is...distrust outsiders and never stick up for the weird guy everybody hates. Was the "Hobbes is a traitor" plot a genius double fake-out? Was Chris Roberts an overrated doofus when it comes to stories?
I think Chris Roberts answered those questions with his Wing Commander movie.
This is part seven of our series highlighting archived copies of Point of Origin, Origin Systems' internal newsletter (Hey, at least it's free.) Looks like they remembered how to count! It's now November 22, 1991 and everyone is getting ready to celebrate Thanksgiving. The big projects which the company had hoped to finish by Christmas, Ultima VII and Stike Commander, have both been delayed into the next year - but more obscure releases like Special Operations, Wing Commander/Ultima 6 CD-ROM and Ultima 6 FM Towns are marching on!
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
Here's the breakdown for Wing Commander:
OMNI Editor Keith Ferrell called to say that Wing 2 will be feature prominently in a 2-pager on 'hot' flight simulators in the December issue. Greg Keizer, the freelancer who wrote the article, calls it a 'Top Gun 2001.' Keith says 'congratulations to all on yet anothersensational product!'There's a new flight simulator newsletter out, appropriately called Simulations! It's published by Shay Addams of QuestBuster fame. In the premier issue, Bernie Yee's review of Wing 2 was positive but notglowing. Look for copies on the boards.
PC Sources will be joining PC Consumer reviewing Mike Harrison's Wing Commander book. It's selling so well that it's gone into a second printing.
In case you didn't hear at last week's Social Hour, Wing Commander lost its #1 spot on the Computer Gaming World Top-100 Chart--to Wing 2! Assistant Editor Alan Emrich says the Reader Survey rating of 10.91 (out of a possible 12) may be a new record. Kudos to both project teams.
Dear Point Man,
In your last newsletter, you said you're looking for names for the hero in the new Wing Commander book. HA! Fat chance! No way am I going to focus all my creative energies without some sort of reward. Catch my drift? What's in it for me?
Signed,
Name WithheldDear No-Name,
Okay, okay., here's the deal: each person who submits a winning name and/or call sign will get to name a character in the computer version of Wing 3. (What did you expect, royalties?)
Point of Origin
Vol. 1, No. 6 - November 22, 1991
Contents
Dallas Does San Fran
Priest Punctured at Pint Party
Talkin' Turkey
Xmas Xtra
Industry Standards
The Big Score
Charting the World
Go With the Flow
Read All About It
On the Payroll
Play It Again
Dear Point Man
Hey all, Raptor hereAs promised, here is the second half of the two-parter that I mailed out last week. As you saw last week, the Confed reserve pilots had pulled off a daring ambush against the Nephilim. At the same time however, the Nephilim plague is continuing to spread, and concern over the Allied losses grow in the media. This chapter picks up from there, and is also written by James Andrew "JAG" Greenhow. Please send any and all comments to him at mailto:rambo_123uk _at_ hotmail.com, not to me.
The story is at: http://www.holdingtheline.net/800/8ch218.html
Best, Raptor
This is part six of our series highlighting archived copies of Point of Origin, Origin Systems' internal newsletter (more than 300 foisted monthly). Your eyes aren't deceiving you - for whatever reason there are two different Point of Origin Vol. 1, No. 5s. This one comes on November 8, 1991 - two weeks after the last Vol. 1, No. 5. Origin is getting ready to launch Special Operations 1 and Wing Commander II is still getting a lot of press!
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
Here's the breakdown for Wing Commander:
Dany brought over the latest issue of Joystick, in which Wing Commander II gets a 100% rating. It's only the second time in the magazine's history for a game to receive that mark. What's the first, you ask? Wing Commander, of course!...PC Review is a brand-new publication in England. In its premier issue, it called Wing 2 a 'computer event.' There were a few technical glitches, however, in terms of layout and typos, so Christina says Wing 2 will get another mention in the next issue.
...Jennie Evans, our Brand Manager with Mindscape in England, took the tape demos of Strike, Wing and U7 around to W.H. Smith, one of the U.K.'s biggest boo/stationery/record/software stores. 'They don't usually carry software for the PC,' Jennie says, 'but after I blew up some Kilrathi fighters, they were completely baffled (impressed).' Could this be another major product pipeline? We'll keep you updated.
...PC Format is another new publication in England. In its second issue, the only game to rank higher than Wing 2 was Might and Magic.
Point of Origin
Vol. 1, No. 5 - November 8, 1991
Contents
Euro-Press Wowed on Whirlwind Tour
Phone Sects
When Joey Comes Marching Home
Prints Valiant
Book Him, Danno!
Bytes to Chew On
More from the Freditor - CES Closing in Fast
The $6 Million Quest
QFC IV Hits the Streets
Serious Playtime
Top Ten Reasons to Become a Game Designer
This is part five of our series highlighting archived copies of Point of Origin, Origin Systems' internal newsletter (Point Motto: We Create Words). The date is October 25th, 1991: Wing Commander II has hit the stores and Ultima VII and Strike Commander are in development - and the company is growing by leaps and bounds.
A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!
Here's the breakdown for Wing Commander:
No gamer's bookshelf will be complete without Wing Commander I & II: The Ultimate Strategy Guide, written byour own Creative Services Manager Pro-Tem Mike Harrison. It's ORIGIN's first venturewith Prima Publishing. 'It's the best looking publication we've ever done,' says Publications Manager David Ladyman.Mike says the biggest challenge was writing on a project in progress. 'I had to weave this fiction into the book, which I'd never done before,' he explains. 'There were several characters I was working on (with Wing II) who were killed off, so I had to go back in and re-work that. With the Wing Commander series, it's tough tow rite about the outcome of the story, ecause nobody knows exactly what the outcome will be. Still, it was a great project for me because I'd worked with ORIGIN for three years and I knew all the people.'
The book's chocked full of tactics and tips, even pictures of the product teams and an interview with Chris. The timing couldn't be better, either. Wing Commander II is still soaring at software stores and Special Operations is about to hit the shelves. If you don't have a compliemntary copy of the book yet, check with Wayne. And, of course, recommend that all your friends, family, neighbors and pets shell out $18.95 for theirs.
Point of Origin
Vol. 1, No. 5 - October 25, 1991
Contents
Viva Las COMDEX!
Back to (Almost) Normal
Black Thursday
... But I Know What I Like
The Inside Scoop
Autho! Author!
Help Wanted
A Letter from the Freditor - Heads-Up on Holidays
401(k) Plan Update
Movin' Up the Hill
Front & Center
Rank and File
Follow or Contact Us