Chris Knudsen popped up to share this status update on Privateer Ascii Sector. Standardized missions and the game's flight engine are well on their way to being complete. When those items are wrapped up, work will continue on bases.
I'm still working on the non-plot missions and I've got most of them finished (except for those that require landing on a base, as I haven't integrated my "land on base" procedures with the main program yet). When I've completed the last few non-plot missions, I'll finish up the flight engine. As far as I can tell, all that's missing is (1) ECM, (2) different ship identification speeds based on which radar you've got installed, and (3) ships spinning and changing directions during collission (right now they just stop). That should complete the flight engine and I'll then move on to the bases.
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