Electronic Arts was kind enough to furnish us with a higher resolution picture of the EA Replay cover art. At the very least, this confirms the tagline, '14 Hot Games, One Cool Collection'!
Fans have written wondering where the 'Wing Commander' on the box comes from. This is the lettering used for several releases circa 1993-4, including the SegaCD port, the Wing Commander I & II compilation and Super Wing Commander. Oddly, it is not the logo used for the SNES ports of Wing Commander and The Secret Missions, which brought back the 'classic' centered artwork. The background art 'bubble' is from the original PC game's front cover.
There also may be good news regarding the release date: several reliable e-tailers, including Amazon and Gamestop, now list the date as October 31st. Electronic Arts' fact sheet for the game has not changed, but we will update immediately if this is confirmed -- it would be the first time in history that a Wing Commander game makes it out early.
I have recently been exploring new extraction methods to some success. Thus I am happy to say that I am now able to provide a new package (a ZIP file containing all 28 wc3 PSX midis without duplicates) to *replace* the old package. The files should be of similar quality, but here I also have extracted the names of the file used by the game internally. It should also be easier to find the specific piece you want to play.You can download the updated MIDI pack here (151 kb) and the MultiEx Commander script here.I came in contact with the guys over at xentax.com and, when I detailed what I wanted to do, it was only a short while before they were able to provide a solution. I'm attaching a custom script for their MultiEx Commander program (a utility for exploring various game resource archive files). People who pay to register the program can use the script to extract any file from the *.LIB files - including all the movies and comm audio files - from the PSX versions of WC3 and WC4. So far, though, I have only had success in playing the MIDIs and have not yet come up with a solution for the movies and dialogue. I'm in the process of looking into the movie and audio file formats next.
At the risk of editorializing, this could be the start of an excellent trend -- the sheer scope of functionality added to newer Live Arcade games is stunning. I think we can all think of another popular 1990s franchise that should be available for modern consoles, and the increasing popularity of X-Box Live Arcade makes it just the place for Electronic Arts to consider putting a Wing Commander port. This seems within the realm of possibility, given the imminent release of EA Replay for the Sony PSP. Here's to hoping!
DooM is available now for 800 MS Points.
- Far better video quality (99% of FMV is captured from the PSX game)
- Better video quality with ingame missions also
- All missions reshot and made to be far more interesting and shorter
- Storyline closer to the book, different scenes used in places
Extended edition (2 hours 13 minutes, 850 megs)
- Direct Download
Standard edition (1 hour 39 minutes, 680 megs)
- BitTorrent
- Direct download
Queeg's friend is providing the bandwidth for the standard version. Visitors that are technically inclined can use the BitTorrent system instead of the direct download. You need either the XviD codec or the VLC movie player to watch these. We recommend a download manager like GetRight to reliably download something this size, even if you are on broadband.
Happy ten year anniversary, Wing Commander Academy! It was ten years ago last Thursday that the first episode, Red and Blue, premiered as part of the USA Network's Saturday morning lineup. For the next several months, Wing Commander fans enjoyed thirteen new adventures of the Tiger's Claw and her fighter wing. Academy was always the topic of discussion on IRC, at the Chat Zone and on the UseNet... and it's easy to see why -- far from being an ordinary cash-in spinoff, the Academy team took the time to use the same ships, history and even actors as the Wing Commander games did. It's since become an essential part of the WC continuity!
Back in those days, the only information about the series available was a short press release and episode names which occasionally appeared at USA's rarely updated website. Fans today are much luckier -- just look at the material we have available now:
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Book One "The Awakening - Storm" mainly tells the story of Ser Deacan Tron, his fight against a mercenaries guild and the strange behaivior of a pirate clan...
Wing Commander 4 features quite a few evolutionary enhancements to the game engine that's remained basically unchanged since the beginning. The most obvious is the shedding of the cockpit graphics, in favour of a full screen view with cool looking and highly functional HUD graphics. The full screen option has always been there in the Wing games, with its selection being the first thing most serious pilot do at the start of a mission.Bzzzt! Serious pilots know that invisible cockpits didn't debut until Wing Commander Armada, which had barely been out a year when the article was written.
Playing each mission and ripping the audio is easy, but when you are looking for a specific dialog by a specific ship then it's quite difficult. I've had to practically play all missions 5 or more times to get every piece of audio out of every ship present and under all circumstances.I bet there's an easier way to extract the audio from the tre files directly, but it never hurts to get more play time in. Check out a video on the project's music integration here.Example: escort BW troop transports to frigates. Played first all the way through to get all audio for escort formations, then played again for damage reports. Then played again for damage reports of all shuttles at 50% damage, then played again at 90% damage and then same over for frigate 50% damage and 90% damage. After being made traitor and asked to replay almost six or seven times, that can be a bit tiring. It was fun too I suppose, or else I wouldnt have done it all yesterday. Managed to extract about 300 lines of dialog.
Integrating them is going a bit slow since I have to choose and edit dialog to suit hw2 combat chatter, but it's definitely adding to the feel. Only a few icons and BW ship tweaks along with research and cost remains. Will keep everyone posted.
Still it was a labour of love and like the rest of the mod testing, a thoroughly enjoyable experience. I hope this basic template gives a glimpse of the cinematic potential that the mod will present when released, especially to those interested in recreating lost scenes and events only previously described, expanding on existing Wing Commander FMV or creating original movie compilations complete with voice-overs.
Sept. 21, 2006--Electronic Arts (NASDAQ:ERTS) the world's leading interactive entertainment software company and DTI Software, the market leader in In-Flight Entertainment (IFE), today announced a global partnership that will bring The Sims(TM) 2 and Poppit!(TM), Word Whomp(TM), Phlinx, Tri-Peaks Solitaire, Harvest Mania, Tumble Bees, Great Escapes Solitaire and Turbo 21(TM) from Pogo.com(TM) to airlines worldwide, putting a strong focus on next-generation in-flight entertainment content.DTI is focusing on delivering next-generation content which will raise the bar for quality and provide an even greater level of entertainment to its 62 airline partners. DTI is committed to signing license agreements with world class companies, such as EA; in an effort to make available the hottest next-generation content for In-Flight Entertainment.
One of the areas in which Wing Commander excels is in its ability to personalize its epic stuggle, which it accomplished in part by giving a face, a believable personality, and in many cases a name to the many pilots and crews of the ships that the player encounters throughout the series. One way in which this feeling was generated was through the usage of communication visuals which showed the man, or the Kat, behind the machine. In our effort to recreate the feeling of Wing Commander, Saga has created customised comm animations. We've included one screenshot to give a preview of what communication visuals will be like in Saga.
We've got a more modular Landreich-esque base here. The pictures show the hangar and commodity modules. I'm working on the rough form for an offices compartment as well. There will also be ship dealer and capital ship docking extensions. Everything plugs into the central part of the station.
Last month our own Cpl_Hades had the privilege of staying at Joe Garrity's Origin Museum for several days, doing some exciting Wing Commander research. Now, we can reveal one of the exciting things he found in the archives: the original script treatment for Wing Commander IV: The Price of Freedom!
This 88 page document walks through the entire story of the game, as it was originally conceived... and fans will immediately notice some significant difference! Instead of two halves (on the Lexington and then the Intrepid), this early version was divided into three parts: it opens with an extended segment where Blair serves as part of a planet-based squadron on Nephele! That's not all -- each section has new characters, too... Nephele, for instance, includes Cmdr. Tyla Braverman and Chief Tech "Mutt" Malone.
Finally, one part may prove very controversial: this document seems to be the source of the Wing Commander movie's "Pilgrim" storyline: Border Worlders are distinguished by the fact that having spent generations in space has altered their genetics (brief references to this survive to the finished movie, such as Paulsen's speech about Border Worlders being from 'inferior stock'). Astute Wing Commander historians may remember that the Phoenix Pictures Memo, based on the original movie proposal, referred to Border Worlders rather than Pilgrims.
You can get the new document here (25 meg zipped .PDF).
What is SpaceForce2?Open-ended, beautiful and innovative dynamic three-dimensional space game dressed with stars, planets, moons, asteriods, comets, black holes, starbases, flying cities... is open for exploration, trade, diplomacy, crafting and fight. An in-depth storyline and plenty of opportunities which will inspire the action orientated player but also the real adventurer and trader. SF2 delivers small and huge space battles, a vast range of quests, and a story filled game.
The Union of Border Worlds Navy prides itself on rugged and proven capabilities and the strong frontier spirit that bonds us and on which the worlds we defend were founded. You have my admiration and the support of all Union citizens in your decision to join the UBW Defence Fleet, where I have every confidence in your performance and abilities.As I'm sure you know, our proximity to Kilrathi space and the activities of criminal organsations operating in and out of our territory is a constant concern to the Union government and policing our large borders is increasingly being transferred from overburdened local militia and in-system security to the Navy. The Great War may be over, but hostilities remain and the UBW Defence Fleet stands firm as the thin blue line protecting the sovereignty of the Union.
Classic Compilations for PSP Confirmed - Kotaku
Mega Drive classics arrive on PSP - Stuff Magazine
EA Brings 90s Classics To PSP - EFYTimes
PSP goes retro with EA Replay - AVinfo
EA Replay Announced for Europe - Club Skill
EA Replay Preview - GamesDaily
EA Replay Announced - GameShark
EA Announced EA Replay for PSP - Gaming Age
EA Replay PSP Collection Announced - FiringSquad
EA Replay Brand for Nostalgic PSP Gamers - PSP Rumors
Cast
Crew
I wonder if Frank Savage still has that license plate. You can find the blooper reel in the Holovids section.
Today, Take-Two subsidiary 2K announced that it will rerelease almost every Civilization--in a single package. In October, nostalgic PC gamers will be able to pick up Sid Meier's Civilization Chronicles, a boxed set of all the aforementioned titles, for $69.99. In fact, the only non-Game-of-the-Year-Edition Civilizations not in the collection are the new expansion Civilization IV: Warlords and the much-maligned, Activision-developed 1999 title Civilization: Call to Power.
There's a new way to watch the Wing Commander movie... sort of! Amazon.com recently premiered their "Unbox" service, which allows users to purchase or rent digital copies of select movies through their online superstore... and Timothy J. Chan reports that Wing Commander is part of their initial offering! Users can buy the movie outright for $9.98, or purchase a 30-day rental for $3.99 -- and then there's a $1.99 rebate for early adopters... that's practically giving it away! Owners may keep copies of the movie on two computers and two portable devices at once. You can buy the movie here or rent it here. Note that this is the full screen version of the movie rather than a direct rip of the widescreen Region 1 DVD.
Wing Commander has proved a popular seller -- when I purchased it last night, it was ranked #90... and it's already made its way to the #8 slot.
As if! EA™ Replay is a throw back to what you loved about videogames in the first place! Let EA bring you back to a simpler time when movies were still on VHS, Boy Bands were all the rage, people adorned themselves in layers of plaid and called themselves 'grunge', everyone wanted to live in 90210, and the dawn of gaming's golden age took hold.You can see the rest of the artwork in our EA Replay section.Embrace the 90's nostalgia with a compilation of 14 classic console games from EA exclusively for the PSP® (PlayStation® Portable) system! EA Replay promises to deliver the same great console experience on-the-go for all 14 games including hit franchises such as the Strike series, Road Rash™, and Wing Commander™.
Go head-to-head with friends in multiplayer on select titles, unlock original game art, and save your game at any point. Let the memories come rushing back and take the fun of the 90's wherever you go with EA Replay.
EA Replay Key Features
- The 90's Lives On-14 classic console games from EA from the 90's exclusively for the PSP system.
- Multiplayer Features-Ad Hoc, head-to-head support for Budokan, Road Rash™ II, and Mutant League Football.
- Mid-Game Save-Save your game at any point giving you freedom to play on your terms.
- Collectable Cards-Unlock game art from back in the day!
You can download the 6.5 megabyte WMV file here. You can find more of Kilrah's work in our news archive.
Every player designs his deck in order to play the game according to the mission cards he selected in the beginning. Every player needs to select a deck from the privateers and one additional faction, such as a pirate clan or the CIS. The aim of that is to have two factions in the deck.You take a mission card from the mission deck at random, and try to solve the mission. If you have succeeded, the mission is added to your point area. The player who has reached an amount of 1,000,000 credits first has won. If you'd like a faster game, the target amount can be lowered, but standard is a million credits.
- Tue 9/12 12:50 PM HBO ZONE - EAST
- Tue 9/12 03:50 PM HBO ZONE - WEST
- Sun 9/17 06:15 AM HBO - EAST
- Sun 9/17 06:15 AM HBO High Definition - EAST
- Sun 9/17 06:15 AM HBO LATINO - EAST
- Sun 9/17 09:15 AM HBO - WEST
- Sun 9/17 09:15 AM HBO High Definition - WEST
- Sun 9/17 09:15 AM HBO LATINO - WEST
- Mon 9/18 01:00 PM HBO - EAST
- Mon 9/18 01:00 PM HBO LATINO - EAST
- Mon 9/18 01:00 PM HBO High Definition - EAST
- Mon 9/18 04:00 PM HBO - WEST
- Mon 9/18 04:00 PM HBO High Definition - WEST
- Mon 9/18 04:00 PM HBO LATINO - WEST
- Sun 9/24 04:00 PM HBO ZONE - EAST
- Sun 9/24 07:00 PM HBO ZONE - WEST
"The thing he discovered was that the casual game space seems to have limited itself in virtual shelf space in the same way that retail has, which is appalling to me," Spector said, noting that a site with 50,000 games might only have 10 listed on its front page. "He was saying if you're not in the top 10 of user-rated games, no one ever sees your game... There's got to be a better way to filter and yet still give people access to content they might like."
The WC4 intro/main title composition is piped through when the game starts and loops (if necessary) through the menu and map selection screens -- as I said to Aaron, I got goosebumps the first time I heard it play when launching the mod! Once the map starts, it appears to randomly cycle through the currently available WC tracks, adding another immersive layer to the Wing Commander experience. There's no dynamic element to the music at the moment, i.e. changing tracks/tone, etc according to the action (loss of a ship, victory, melee, ambience, etc), but perhaps if it is possible to implement a similar system, it could always come further down the road.
DIARY - Diary EntriesPay special attention to the 'test' file, too... it has several missions not in the finished game. I've also made a 'sorted' text file here, with all the missions organized in the same fashion as Origin's Official Guide to Privateer 2 -- it's available here.
GTEXT - In-Game Text
MISSION0-9 - BBS Missions: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9
MISSIONM - Plot Missions
MISSIONR - SOS Missions
MISSIONT - Test Missions
MISSIONB - French Missions
MTEXT0-R - Mission Specific Ship Names: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, Plot, SOS.
//FROM: CIS HEADQUARTERS, SPECIAL OPS. DIV. {CR}
//TO: Ser Lev Arris {CR}
//{CR}
//The pilot you picked up some time ago, has come around after a brief period
//of shock. Since then he has made surprising improvements, and hopes to
//return home very soon. He claims to come from another part of the galaxy
//somewhat similar to our own.{CR}
//{CR}
//All in all this is a very interesting individual, though we can't tell if he's
//completely insane or just suffering some temporary nerve damage due to some
//head injury. In any case we will keep you updated, Ser Arris. Once again,
//thank you for your speedy attention to his distress call.{CR}
Veteran Origin artist Trey Hermann has a treat for everyone: three sketches from his days working on Wing Commander! The first two are from Prophecy: a pair of missiles and a Ray Node cluster! The third is from "an aborted Privateer spin-off" -- awesome stuff! Seeing concept artwork like this is always a great experience... the amount of detail artists put into things like this is stunning! Just look at all the little rivets and vents on those missiles... weapons that speed out of view in under a second in the actual game!
While it owes much of the inspiration for its concept and gameplay to Freelancer (and, by extension, Wing Commander: Privateer), DarkStar One changes up enough details to keep a pained "not again!" from escaping your lips.... and then here's another from PC Authority:
Since the days of Elite, and later Privateer, we’ve longed to pilot our own version of Han Solo’s Millennium Falcon (or Mal Reynolds’ Serenity, for the new generation), trading goods, fighting for or against pirates, and building up our own intergalactic empire... Ascaron’s DarkStar One tries to bridge the gap, and is more like the original Elite and Privateer games that we grew up on.
EA puts out 14 classics for the PSP - The Inquirer
Relive 90s Classics on The PSP - Myth Games
EA Replay confirmed - PALGN
I have been in touch with Bryn and have updated him with the latest set of ships and add-ons. ive been working on the mod at a friends place. so far these are the latest ships in. Expect pics as soon.Confed - Arrow made into correct version.
UBW - HQ (a converted form of an Ella superbase with a capship bay at the rear)
Destroyer
Caernaven
Mining Transport
Jump Buoy
Outpost (a replica of the one that LOAF managed to get pics of recently that was hidden within the game)FX - All capship weapon FX and capmissiles are incorporated.
Sound - WC4 Music downloaded and cleaned up by me in audacity and recomposed for the mod.
Gameplay - Both sides have proper build times and cost and balancing
AI - Slightly improved AI for the computer when playing as ubw side.
I will be tackling the audio this week. I tried to extract the WC4 tre files with treman but have had no luck what-so-ever. Can someone mail me a zip or rar with all the extracted battle chatter from the game? I think Wedge has this archive. All battle chatter in whatever quality will be greatly appreciated. Don't worry, I have figured out a way to clean the poor WC4 audio up in Audacity that works fantastically, or else can someone guide me on how to extract the Xtre files.
This Week in Games - Spymac
EA Replays 14 Classics for PSP - Techtree
'EA Replay' taps '90s nostalgia for PSP - CNet
EA Classics Head for PSP - Ferrago
EA Turns Back Time With Replay - Blogcritics
PSP Goes Old School With EA Replay - PS3 News
EA Create EA Replay Brand For Nostalgic PSP Gamers - Pocket-lint
1990s EA Compilation for PSP - Gameplanet
EA Officially Announces "EA Replay" Retro Gaming for Sony PSP - Gaming Bits
Desert Strike, Road Rash & Syndicate Are Back! - Entertainmentwise
EA Replay for PSP Offers 14 Classic Console Games - IT News Online
Replay - The Game Compilation from EA - Playfuls
EA Turns the PSP into a Time Machine - IGN
EA Replay Brings Back the 90's to the PSP - GameSHOUT
EA Replay Announced for PSP - Modojo
EA Confirms Classic Game Collection for PSP - Gamasutra
EA Gets On The Nostalgia Band-Wagon - XGP Gaming
EA Announces EA Replay for PSP - Gaming Age
Classic EA Titles Coming to PSP - Starpulse
EA To Release Retro PSP Comp - Eurogamer
EA Confirms PSP Retro Compilation - Boomtown
EA Replay Oficially Announced - Pro-G
Desert Strike, Road Rash, Syndicate to Appear on PSP - Rewiredmind
EA Replay Announced for PSP - PSX Extreme
Wing Commander Saga features a tech room with information about all of the ships and weapons that the player will encounter, both friend and foe. In addition, the tech room will also serve as a location where new intelligence is shared with the player. Keeping current on the hardware and intelligence in the combat theater will give players an edge in their desperate fight against the Kilrathi.
Hail followers of the cosmic cats!
I'm no artist and I lack in ambition to be one, but here I present one of my Noctis Interpretation. More precisely said, a theme crossover at Deviant Art. Two Felysians discovered on their landing place an alien - Kilrathi!
Kilrathi are a vile feline species of an old space shooter game namely Wing Commander (including novels) which were slightly design-inspired by the Kzinti concept (Niven's Ringworld).
Our new poll commemorates the official announcement of EA Replay by asking how willing fans are to shell out for the next new Wing Commander experience. We don't expect that everyone can afford to buy new systems like we did, but with the game's retail price of only $19.99, even penny-pinching fans can help show Electronic Arts how popular Wing Commander is today!
Our old poll tried to unscientifically gauge how long our faithful visitors have been coming to the site. The results were very impressive. With nine options to choose from, the difference between the most and least voted choices was less than 5%. Almost a quarter of our fans have been around since before the CIC's founding, and more than two thirds of our viewers started reading without a new announced Wing Commander product on the horizon. All of these figures are pretty neat. Thanks for coming!
REDWOOD CITY, Calif.--(BUSINESS WIRE)--Sept. 1, 2006--Electronic Arts (NASDAQ:ERTS) announced today that it will release a compilation of EA games from the 90's exclusively for the PSP(R) (PlayStation(R) Portable) system under the EA(TM) brand. The game is under production in Vancouver, B.C. by EA Canada, EA's main hub for PSP development, and will ship to retailers November 7, 2006. Let EA bring you back to a simpler time when the dawn of gaming's golden age took hold. EA(TM) Replay is a throw back to what you loved about videogames in the first place.
"We're very excited to be offering PSP consumers an unprecedented glimpse into EA's past," said David McCarthy, executive producer on the project. "EA Replay is a rich compilation of classic EA IP that stays true to the original experiences, while offering modern gamers additional features geared towards on-the-go game play."
EA Replay promises to deliver a great console experience on-the-go for all 14 games including hit franchises such as the Strike series, Road Rash(TM), and Wing Commander(TM). Go head-to-head with friends in multiplayer on select titles, unlock original game art, and save your game at any point. Let the memories come rushing back and take the fun of the 90's wherever you go with EA Replay. The complete title list is as follows:
EA Replay will be available exclusively for the PSP system with an MSRP of $19.99. This game has not yet been rated by the ESRB. Media can find screen shots and a fact sheet at http://info.ea.com.
B.O.B. Road Rash(TM) II Budokan Road Rash(TM) III Desert Strike Syndicate Jungle Strike Ultima(TM): The Black Gate Haunting Starring Polterguy Virtual Pinball Mutant League Football Wing Commander(TM) Road Rash(TM) Wing Commander(TM): Secret Missions
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