Everybody Loves Ray Nodes Share on Facebook Share on Twitter Update ID

Veteran Origin artist Trey Hermann has a treat for everyone: three sketches from his days working on Wing Commander! The first two are from Prophecy: a pair of missiles and a Ray Node cluster! The third is from "an aborted Privateer spin-off" -- awesome stuff! Seeing concept artwork like this is always a great experience... the amount of detail artists put into things like this is stunning! Just look at all the little rivets and vents on those missiles... weapons that speed out of view in under a second in the actual game!

It's, Like, You Know (Privateer) Share on Facebook Share on Twitter Update ID

DarkStar One is still making the online review rounds... and everyone is still comparing it to Privateer! Here's two more articles that mention our favorite trading game. The first review is from 1Up.com:
While it owes much of the inspiration for its concept and gameplay to Freelancer (and, by extension, Wing Commander: Privateer), DarkStar One changes up enough details to keep a pained "not again!" from escaping your lips.
... and then here's another from PC Authority:
Since the days of Elite, and later Privateer, we’ve longed to pilot our own version of Han Solo’s Millennium Falcon (or Mal Reynolds’ Serenity, for the new generation), trading goods, fighting for or against pirates, and building up our own intergalactic empire... Ascaron’s DarkStar One tries to bridge the gap, and is more like the original Elite and Privateer games that we grew up on.

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