SC 3370A
SC 3370A | |
---|---|
Production | Wing Commander IV: The Price of Freedom |
Type | Plot |
Series | N - Talos |
Disc | CD6 (PC), CD4 (PSX), Side B (DVD) |
Run Time | 1m28s |
Scenes | 337-338 |
Locations | Space (Talos System), Chart Room |
SC_3370A is a cutscene from Wing Commander IV: The Price of Freedom. It is the briefing for Talos N3.
- Download: SC_3370A.mp4
Transcript
CAPTAIN WILLIAM EISEN: Good to see you, Colonel.
COLONEL CHRISTOPHER BLAIR: Well, very good to see you, Captain.
CAPTAIN WILLIAM EISEN: Helluva communications rig, eh? Well, we don't have time for me to fill you in on everything. So, for now let's just say that I still have a few friends at Confed HQ. The ship I'm in is the twin to the Vesuvius, and even these things have a few soft spots. Now I'm going to dump a whole lot of data on your comm officer: blueprints, IFF codes, the works. As you can see, certain areas of her flanks are somewhat vulnerable. Now once these turrets are taken out, we'll see if we can't even up the fight a little.
COLONEL CHRISTOPHER BLAIR: Yes we will, sir. Let's go!
Characters
Speaking
- Captain William Eisen
- Colonel Christopher Blair
Non-Speaking
- Colonel Jacob "Hawk" Manley
- Colonel Tamara "Panther" Farnsworth
- Lt. Colonel John "Gash" Dekker
- Major Todd "Maniac" Marshall
- 1st Lt. Velina Sosa
Vehicles
DVD
The DVD Version of Wing Commander IV includes much higher resolution versions of almost every cutscene from the CD-ROM release.
- Download: SC_3370A.mp4
PlayStation
- Download: SC_3370a.mp4
Translations
Wing Commander IV's cutscenes were dubbed for the French and German releases.
French
PC
- Download: SC_3370A.mp4
PlayStation
- Download: SC_3370a.mp4
German
PC
- Download: SC_3370A.mp4
PlayStation
- Download: SC_3370a.mp4
Script
Shooting Script
A Wing Commander IV shooting script has been digitized from the collection of the University of Texas at Austin. A digital version (extracted below) was posted to Origin's Wing Commander IV website in 1996.
midgame: jump point -n3 The jump point suddenly disgorges what, for a moment, appears to be a second Vesuvius!
In fact, it is the Vesuvius's sister ship, the super-carrier St. Helens...
The keen eye might notice the St. Helens is not entirely completed. But it doesn't matter for the moment, because it certainly appears to be fully equipped with fighters and turrets...
And these it surprisingly begins to unleash on the Vesuvius! briefing n3 - pilots/dekker/eisen-holo - chart room -n3 Blair enters in time to see eisen's holo-trans materialize... it's almost as if he's standing there in the room with everyone else.
eisen (holo) (all smiles) Good to see you, Colonel.
blair Very good to see you, Captain.
eisen (holo) Helluva communications rig, eh? (beat) We don't have time for me to fill you in on everything so, for now, let's just say I still have a few friends at Confed HQ. The ship I'm in is the twin to the Vesuvius and even these things have a few soft spots. I'm going to dump a whole lot of data on your comm officer -- blueprints, IFF codes, the works.
the wall screen begins to display animations and graphics, providing details of the VESUVIUS' structure...
eisen (holo) As you can see, certain areas of her flanks are somewhat vulnerable, once these turrets are taken out. (grinning) We'll see if we can even up the fight a little.
blair Yes, we will, sir...
Storyboards
A collection of Wing Commander IV storyboards has been digitized from the collection of the University of Texas at Austin. Additional lower resolution storyboards have been preserved from Origin's Wing Commander IV website.