Making the Game: Gameflow Conversation Tracking
'Gameflow', at least in Wing Commander development, refers to the 'aboard ship' portions of the game -- where you travel around, click on movies, interact with menus and so forth. This document explains how the game handles those shipboard images -- how it knows what to display at what time (ie, Maniac in the background inviting the player for a cutscene versus an empty room).
These updates are thanks to John "Captain Johnny" Guentzel, who provided several CD image archives of material used by the Wing Commander Prophecy development team!
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Gameflow Conversation Tracking Download (31 kb)
Date: April 23, 1997 |
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