Standoff Team Completes Final Cutscenes Share on Bluesky Share on Facebook Share on Twitter

For all those eagerly awaiting the final chapter in the Standoff series, there's a new update from Eder. Work continues at a slow pace, but the team is still committed to finishing this amazing game.
Episode 5 continues to be something of a struggle as far as finding the energy and motivation is concerned. We've been working on Standoff for a long, long time, and... well, we are tired. So, about all we can promise in terms of schedules is that we won't give up altogether. That said, there isn't any real external obstacle that could prevent us from finishing this episode this year. Just ourselves...

Enough whining. What progress is there to report? First up, the game engine cutscenes are all complete now - check the progress page, see how that bit of red turned blue all of a sudden. Fiction remains red, though, so Quarto is still being a lazy jerk. :-P

Missions have also been making progress. Of the ten missions on the losing path, six are now complete - four of them in the past two weeks! Of the remaining four, Pierre has two of them in the finishing stages at the moment. So, that leaves two missions on the losing path that haven't been started. The winning path is much worse off - one mission is well under way, but it also happens to be the only winning path mission to have been started at all. The important thing, though, is that we are making any progress at all.

Starkey also recently found a problem with the Standoff website, so if you visited in the last few weeks and don't run any kind of anti-virus scanner, you should probably run a check. AVG Free is free and works great.

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