GameSpot has caught up with Origin founder Richard Garriot to discus his recent AIAS Hall of Fame award. He also answered questions about his role in gaming history and how Tabula Rasa will be different from previous massively multiplayer experiences. A lot of the interview also has to do with the industry was shaped by the Ultima franchise and innovative steps that were taken back at Origin. You can find the complete interview here.
GS: Of your achievements to date, which are you the most proud of?
RG: Hmm. I have three games that I'm really the most proud of. They're Ultima IV, Ultima VII, and Ultima Online. I think what you'll see--especially in the first two examples-- that I'm most proud of, is trying to imbue in the computer games not just game mechanics, but also a sense of literary storytelling. To try to create settings and characters and reasons to be there and things to do while you're there that go beyond "fight the next monster, collect the next level of treasure, cash it in and then level up.