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Here's the latest from the Vega Strike team...

I have made tremendous progress on a new model editor. The current version allows a very user friendly interface to texture a model, and just in: a very intuitive system to place weapons or logos or engines or anything for that matter on the surface of a given starship model! I just got it working this morning though I've been sick recently and unable to make much progress. I'm hoping to release the editor to the public shortly...though I am not sure when. Additionally, Lighting has been tweaked somewhat, but physics AI has remained more or less the same due to a leave of absence by ashieh. Things should resume in the AI category shortly.

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