WC3 PSX2 Incompatibility an Old Bug Share on Bluesky Share on Facebook Share on Twitter

Yikes, those Windows 2000 results below are awful. Anyhow, we have a bit of an explanation of the Wing Commander 3 PlayStation issue we've been following for the past few days. According to Justin Bielawa, EA Origin programmer Steve Coallier, who worked on the original conversion to the PSX, said that the audio/video scramble was a random bug that popped up during regular PlayStation use. So we may have to wait until more PlayStation 2's hit the market before we fully know how Wing Commander 3 will work on the new console.


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