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While we were in Austin for the CIC birthday, Wing Commander Prophecy lead designer Billy Cain was kind enough to invite us over to hear stories about his days at Origin... and he shared some cool artifacts for the community, too! The first is a 'sell sheet' for the cancelled "Wing Commander: Shadow Force" project. Shadow Force was a game developed by the Maverick team shortly after Secret Ops which would have featured single- and multiplayer-gameplay, telling the story of a group of mercenaries hunting for a Steltek artifact. Sell sheets were sent to retailers to promote upcoming games, in the hopes of securing orders. It's likely that this one was only used internally (alongside this longer presentation), to promote the game to Electronic Arts executives. Unfortunately, it didn't work!


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