Wing Loader Kicks Off Next Chapter With Recap Video Share on Facebook Share on Twitter Update ID

Destro has come a long way with Wing Loader, but what comes next? Although the program is most famously known for adding speech to WC1, it also fixes bugs and adds features to a number of WC games. Now Destro is taking a break on those types of updates and planning a path forward for more original content. He's made a video to highlight what's been done so far and hint at what's next. Check it out below, or grab the newest version here.
Hey everyone! It's been a minute! :P I figured I'd give a brief update on what's new and what I've been up too.

Now that Wing Loader is out there and WC3 HD videos are patched into the game, I want to take a step back from Wing Loader for a bit as I realize I've been working on this one app for about 4 years now! :P Don't worry, I'll still support it, add features and be active in the community but I want to get back to what Wing Loader actually was built to be... a space sim engine, using Wing Commander as it's inspiration. I'll admit it's wasn't ever a really great one as I'm a self taught programmer and don't know all the best practices, but never the less, I've learned a lot over the years and going to take another crack at it.

I'm still a long way off, working on development tools, updating the code to have more dynamic and interesting features such as collisions and spawn rendering for projectiles and enemies, physics etc. I'll put out an update later once I have something fun stuff to show off.

In the meantime. I made a Brief History to show off several stages of the engine. From it's beginnings as a Wing Commander 1: Remake engine, very early c++ and opengl tests to a version of a more moderen space sim before Wing Loader started. I had some more polished versions, but they were lost, however it still gives a taste of what it was capable of such as Live Chroma Keying (Darth Vader), projectiles, flyby camera, instancing asteroids, planet orbiting, subtitles (hope you like sublime lol)

Enjoy and hopefully I'll have something fun to show off in 2025!


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