MUP Project Now Beta Testing Share on Bluesky Share on Facebook Share on Twitter

DefianceIndustries has confirmed that the Prophecy and Secret Ops Model Upgrade Pack is now transitioning from the alpha to beta test phase. This is an exciting milestone as it indicates most all of the core features are in place, and now it's mostly fancy ships that have yet to be added. You can download the update and give it a try here (115 meg exe)!
Good evening MUP fans! If you were at the party you probably saw this, but if not, we have a Beta 1 release candidate ready for you to try. We are officially moving to Beta as we are largely feature complete on engine and graphics upgrades. The only remaining work is art-based stuff. There is one pending feature: extending dead capships to WCP - which we are currently testing, hence why this is only a candidate and not an official full release.

Features include:

  • Corvette shield/hull fix - now once a corvette's shields are down, the engine registers the hits on the hull with proper FX, previously it just kept rendering hits on the shields (even though it was damaging the hull)
  • Dead Capships in WCP (not implemented) - the code is there but there is a conflict with a previous .DLL from HCl, we are researching the impacts on removing the .DLL
  • Tigershark 2.0
  • Panther 2.0
  • Kraken Dreadnought
  • Hydra Cruiser (SO only, relies on dead capships for proper implementation)
We recommend a clean install for this one as it is a candidate and as always if you find bugs (pun intended) list 'em here and we'll squish 'em.

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