The texturing has gotten slightly better and a lot easier to create and if necessary adjust. Smaller easier scripts while using simple bevels and extrudes in photoshop. Plus it gives off a nicer metallic shine.
There are no color stripings with these. The FS2 engine now has a "-misc" map which let's anyone creating painted designs without touching the base texture and also use different colors for different factions. Sorta like blue for confed, red for border in WC4 and team colors in Homeworld.