Over the last few days, RSI has released information on two of star systems that will appear in Star Citizen. The first one, the Kellog System, has several points of interest. Kellog II, or Xis, has been labeled a developing world because of the presence of a primitive species. Farther out in the system lies the QuarterDeck PrisonWorld, a facility used to house large numbers of hardened criminals.
D&E dictums specify that the system is not to be tampered with and so the other planets have also been declared off-limits for mining and exploration purposes. The small army of police and guards that monitor QuarterDeck ensure that no one interferes with the planets or the species on Kellog II. Should they catch someone, they certainly don’t have to take them too far.
The second system, Goss, is a binary star system near an emission nebula. The visual beauty of the region makes it an attractive tourist destination. However, the system also has a dark side. The gorgeous nebula is also used as cover for deep space pirates. They have established multiple way stations within the nebula, but avoid interfering with the tourism trade.
Generally regarded as one of the most visually stunning systems in the Empire, the Goss System is a binary star system situated in the forefront of a massive emission nebula. Permanent bands of turqouise, gold and deep orange paint the sky from any location in the system.