GameSpot: What interested you in updating Star Raiders? What do you remember most fondly about the original Atari game?
Joel Goodman: It isn't often that a developer gets to work with a genre-defining intellectual property, and Star Raiders is just that. Great games such as X-Wing and Wing Commander were influenced by this Atari classic. The original game had great tension when you warped into a sector not knowing what you would be facing, and at times you were immediately thrown into combat. Having to manage the flow of the game from the Galactic Map was a very unique and exciting experience.
• Epic Space Battles – Defend humanity against the onslaught of the Zylon fleet, as you pilot your ship amongst huge capital ships and take part in treacherous dogfights.
• Battle Transformations – Players can transform their ship in the heat of battle into different specialized configurations that have their own flight and combat characteristics.
• Robot Co-pilots – You are never alone in combat! Known as K0-Pi these tactical robot co-pilots will enhance and monitor ship systems performing repairs and provide real time tactical information to the player.
• Explore the Galaxy – Galactic warps and sector tactical maps let you choose your missions and set your own path to liberation.