The Wing Commander Encyclopedia hosted by the CIC has reached a major milestone. The Wiki-style WCPedia contains over 1,000 articles and has received over one million pageviews. Thank you to all the dedicated contributors who've helped so far! Encyclopedia SysOp Dundradal had the following status report:
Currently (2-8-10), Wing Commander Missions are 95% completed. I am concentrating on mission entries. Aeronautico is working on ship entries while Wedge has been recently editing existing entries. We are always looking for more people to help. If you wish to contribute to the project, sign up for an account and ask what you can do to help. I'm looking for people to people to help with Ultimate Strategy Text and entering WC1 script text. In the future I will also be looking for wingnuts to help with other games scripts.
We have also implemented a new ship infobox which has an increased selection of variables for more widespread use with fighters, capships and space stations. Ship articles are being updated and we are looking for people to help update existing pages.
8 February 2010
Electronic Arts announced today that Mythic Entertainment will be taking over the European operations of Dark Age of Camelot, which was previously outsourced. The company released DAoC prior to being acquired by Electronic Arts in 2006 and releasing the Warhammer Online MMO in 2008. More recently they have faced some staffing reductions and consolidation. Mythic currently "carries the torch" by running Ultima Online and maintaining the Origin Systems archives. A dedication page has been set up which briefly explains the company's background and acknowledges Origin's Ultima and Wing Commander roots.
From the first Ultima game, programmed in by Richard "Lord British" Garriott and Ken Arnold one of their parents' homes, to its legacy, Ultima Online - listed in the Guinness Book of World Records as the longest running MMORPG in history - Origin Systems Inc. always stayed true to the spirit of their motto, "We Create Worlds." Since its founding in the spring of 1983, by Richard Garriott, Robert Garriott, Owen Garriott (their father), and Chuck Bueche, their games, including the award-winning Ultima, Wing Commander, Crusader, and Privateer series, presented major innovations and broke new ground in their respective genres.
Origin Systems Inc. was founded after the relative success of Garriott's first three games: Akalabeth, Ultima, and Ultima II. Not long after the completion of Ultima III: Exodus in 1984, Origin Systems began distributing their games through Electronic Arts. Eight years later, Origin Systems was acquired by Electronic Arts, under which they continued to produce games for twelve more years. Before its closing in 2004, Origin Systems Inc. produced more than 60 highly acclaimed games including more than 25 titles in the Ultima series. This included their most popular title: Ultima Online, one of the earliest and most influential MMOGs, changed the way people viewed the genre. Even after a decade of continuous play, Electronic Arts continues to run Ultima Online, carrying on the legacy of Origin Systems.