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After a lengthy silence, Chris Knudsen returned to release v0.33 of his amazing Privateer: Ascii Sector game. Now, mere days later v0.34 is already available! The list of changes and fixes is impressive:

  • Fixed bug with critical wounds not decreasing health.
  • Fixed bug with the sound of static on your target display "sticking".
  • Fixed bug with displaying hidden/unhidden contraband.
  • Fixed bug with long movie filenames.
  • Fixed bug that wouldn't create your contact when trying to collect payment for an on-ground assassination mission.
  • Fixed bug that made typing the letter 'q' impossible.
  • Fixed seven other bugs that potentially caused crashes.
  • Increased the time it takes to land on a base or planet.
  • Killing Retros and Kilrathi will now also increase your standing with Hunters.
  • Added more detailed messages when scooping cargo.
  • If scooping cargo, but you haven't enough space for all of it, the remaining cargo won't be destroyed anymore.
  • Added targeting of cargo containers and ejected pilots (SHIFT+T).
  • Cargo containers and ejected pilots will now also show up on the radar.
  • For missions where you have to collect the payment, your Quine will now tell you whether or not you've collected it.
  • You will no longer get fined for assaults and murders on pirate bases (you'll still be banned, though).
  • You won't always be scanned for contraband anymore (there's a 50% chance).
  • You can now move the viewable area when targeting.
  • Lowered the price of hidden compartments to 2000 credits.
  • Added a window icon.
You can download it here.

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