Point of Origin: Vol. II, No. 30 Share on Bluesky Share on Facebook Share on Twitter

The news isn't good this holiday season: none of the products planned for a Christmas release were able to make it out in time. Origin FX came close, but won't be in stores quickly enough. Luckily, the EA purchase means Origin can survive the $2 million lost by delaying the games.

A very special thanks to Joe Garrity of the Origin Museum for making this resource available and to Electronic Arts for sending them to him in the first place!

  • 3, 2, 1..., 1..., 1... breaks the bad news: Even though FX shipped earlier this week, it likely won't make it to most stores until the mistletoe has come down and you're ready to return that Salad Shooter.
  • Misc. has some elaborate (and expensive) plans to sell ORIGIN FX: "Both UW2 and FX are slated as part of a post-Christmas blitz. 'I want to send a free copy of FX to every single retail store in the country--every Egghead, every Computerland, every Electronics Boutique--I don't care if we have to send out two or three thousand units,' Fred said, 'The channel just doesn't realize yet how good this product is. But I know when they see it, they're going to want it, and so will their customers!' Wayne Baker and I (Galen) will also be working with the FX development team to see if there's some kind of 'teasuer' module or self-running demo that we can upload to the online services to give customers a first-hand sampling of this tasty morsel."
Point of Origin
Vol. II, No. 30 - December 19, 1992
Contents
3, 2, 1..., 1..., 1...
Press-tige
Try & Top This
Up & Away
Misc.
Bio: Kevin Potter
Origin Bugging Out
Pulse Check
Help Wanted
Alright, already

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