Origin Explains The Real 3DO Story Share on Bluesky Share on Facebook Share on Twitter

LOAF has unearthed a ten year old log that the Wing Commander 3 3DO development team conducted on AOL in July 1995. The 3DO version of WC3 didn't just feature higher quality video and deleted scenes. Entirely new missions and features were added for this special edition. There were also Easter eggs that let players choose any mission, cutscene or communications video to play. There were also viewers for in game objects and sprites. Some features from the PC version were curiously missing however. The log helped clarify the reasons why. We've updated with partial bits of the log in the past. You can now find the full log here.

LKoski: I have not bought WCIII but have seen and played it on my friends computer, exactly what changes were made for the 3DO version?
OSI: recompressed movies, faster load times, Higher color of the movies (64K colors instead.... 256), The audio is 16 bit stereo and it is in dolby surround, because we were able to .... use the larger 74 minute CD capacity of the 3do format we could add footage that was not.... included in the PC version....

Asum: there was talk of a 'movie' movie deal, how would you guys feel bout that? do you think it would defeat the purpose of an interactive film??
OSI: Its something that we will always want to do, however we haven't figured out how to finance it yet.... Don't forget that a movie of this type would cost big big bucks...

ErinFritz2: Why were the ground levels left out? Was it because many thought those were weak levels in the PC version? Or was it due to technical problems?
OSI: The biggest thing was the time constraint. We though it was bettter to work on the space.. engine instead....And we think that they turned out pretty good.... :)

Italian Group Role Playing Wing Commander Hybrid Share on Bluesky Share on Facebook Share on Twitter

TC recently stumbled across an italian virtual Wing Commander community that engages in various role plays. The Wing Wars game takes elements from Star Wars, Wing Commander, Dune and others to create a fantasy setting. The Wing Commander series has always been very popular throughout Europe, and so it's nice to see things like this in operation from time to time. Italian speakers might be able to shed a bit more light on this, but it seems like you can email the group for more information. There are links at their site for some backstory.

Wing Commander Wars is a virtual community in the universe of Wing Commander. In the year the 2670 humans in the Confederation travel in space and meet up with the expansionist Kilrathi empire. The virtual community allows you to join with one of the two powers or to remain a civilian trader.
Not sure about the translation as it pertains to that date, but they seem to only be making light use of the established universe. I'm also a bit confused with how all the Star Wars stuff fits in.

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