AD Tries To Create WCIV: The Movie Share on Bluesky Share on Facebook Share on Twitter

AD has started on a project to convert WCIV to a movie by taking the scenes from the DVD version of the game and cutting them together with gameplay scenes.
My goal is to produce a unique WC4 experience. I know I have a lot of friends who would never sit down to watch the game much less play it. However they may like to see a movie... So I've been editing the clips into a logical path (omitting alternate choices etc.) As well, although not including gameplay all clips in any given path add up to around 2h50min, my goal is to also include necessary info from gameplay and yet keep the running time to around 2h 30min...

I have almost finished cutting together all the video I haven't dropped either for time or pacing... I may still drop more scenes in the future. Currently I just have the end sequence (the 3 or 4 part battle with the Vesuvius) that I need to work out. I've been trying to minimize the number of gameplay scenes, partly because of the effort needed, but also so that it's not too repetitive.

You can download a three minute sample of the kind of thing AD is trying to achieve here (55MB), or a lower resolution video here (21MB, a different scene). AD would also appreciate some help and feedback on the project in this thread.

Prophecy Preview From The Past Share on Bluesky Share on Facebook Share on Twitter

ZFGokuSSJ1 was playing with the Wayback Machine, when he found this old article from PC Gamer about Prophecy when it was first shown at E3 in 1997.

According to the new Wing Commander development team, who were showing Prophecy to selected members of the press in a private booth mocked up to look like a 27th Century locker room, the emphasis on the new game is on gameplay, gameplay, gameplay - to that effect, the cinematic side of things - which Roberts was accused of concentrating on at the expense of play mechanics in the last two instalments - have been considerably trimmed down, and the missions themselves are being much more carefully designed.
There is also mention of the game's multiplayer support, and how that was being handled by a completely separate team. Unfortunately, as we all know the multiplayer was later cancelled.

Postal Problems Share on Bluesky Share on Facebook Share on Twitter

Unfortunately we've had some email problems over the last day, which weren't helped when some undelivered mail fell into a black hole. If you sent mail to any @wcnews.com address on either Saturday or today, please resend it. Thanks very much.


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