A few changes have been made since the last time we reported on the Thunderbolt model for Wing Commander Saga:
Since with the model geometry as it was I could not get the shading right, especially with shinemaps applied; the vertex lighting showed it's ugly face everwhere on the main body when smoothed, and making the model faceted didn't help either, so I've decided to add another odd 100 polies or so to smooth things out; if you look at the picture below, you'll notice that the wings and main body's hard edges are gone. Now the shading is correct.
The first picture is a detailed render of the 3D model. The second image shows the Thunderbolt as it might appear in the Freespace engine.