After finally getting my hands on Manics rather impressive weapons, I've added them to the project (Appologies Kosh, but this was discussed previously with other parties). I've not added the ODF's which Manic included though as theres a few things which some people may not like (I assume that Evil will most likely have a go at me about this), and before anyone whinges at me, about me making this decision, it can always be changed, or a second version of the mod (which would use these figures and be more realistic), can be created. The current tech research is fully working but I won't give details as to what they are though. Also the final structure that the Confederation will be using is a Battle Station which is being kept completely secret and only the team will know what it is before everyone else. Suffice as to say it should be able to take out a large fleet on its own. Furthermore, the missile turret now works better, and although its not 100% how I would like it, it'll do. Problem is, is the missile weapons for the fighters/capital ships will have to wait, as I don't think the actual missile weapon won't work due to game restrictions, and I've contacted Westworld1 concerning this. Finally, I've recently received three of the 8 capital ships I require to finish of the Confeds capital ship list. Please be advised that its unlikely there will be more than three carriers, unless Wildcat wants otherwise.