Tolwyn from WC Saga has announced that a WC Saga demo is in the works. Shortly before and after its released, they're depending on interested fans to use the demo to find bugs and make the game more playable. You can visit our WC Saga forums to help the Saga team on this project.
Yes, there is a full-blown demo in the works. Not every ship/fighter in the
full Saga release will be incorporated into the demo, nor will every music
track. You'll only get a sample. There are good reasons for a demo release
other than to satiate the desire for a fusion of WC and FS.
First of all, it would provide a much wider base for finding bugs and being
able to discover which system specs run the mod well. Some people may need
to save up to upgrade their machines in order to run the mod, and it would
be a great courtesy to let them know beforehand that such an upgrade would
be advisable.
Second, it would also help to generate fan feedback for fine tuning the
actual product before its release. Nothing is more dissapointing than
waiting for a game to come out, and then when you finally get it, it's fun
is greatly diminished due to a multitude of bugs (this is what happened with
X2: The Threat).
In order to stick to time table the team could use some help from the
community. Any kind of help is appreciated. Head straight to WCS forums,
take your chance to become a member of the Wing Commander Saga. The team is
looking forward to hear from you soon.
EA has officially announced the next UO expansion, one of two secret Ultima projects that UXO was canceled in favor of. Samurai Empires adds Samurai and Ninja occupations to the game and includes a variety of Japanese inspired monsters, demons and other creatures. You can tell from the screenshots below that the game appears somewhat dated today, but it's somewhat amazing that it's still going strong after seven years. That's a time period equal to the gap between Wing Commander 1 and Prophecy!
Traveling around a mysterious Asian environment filled with exotic beasts, expansive dungeons and scenic housing areas, players can strive to become a fierce Samurai, dedicated to the art of Bushido and focused on learning new physical combat abilities. These skills include Lightening Strike, a ferocious and fast single attack with a 50 percent hit bonus; Whirlwind, where a Samurai's powers increase as the number of enemies he's fighting multiply; and Honorable Execution, which is an attempt to eliminate an enemy with a single attack.
Players also have the choice of joining the elite ranks of the Ninja, where they will concentrate on magical combat and stealth. The Ninja player will master many deadly arts that include Smoke Bomb, which they use to make themselves disappear. By using Animal Form, Ninjas can turn into seemingly harmless creatures like wolves and serpents, allowing them to move freely among their enemies. With the Mirror Image skill, Ninjas can confuse their enemies by creating up to four mirror images of themselves.
The game is scheduled to be complete in November and will retail for about $29.99 in the US. You can find the press release here. Slashdot also has some discussions on the new project.
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