WC3 Movie Index: Alcor

Flight Deck - All

Series L - - Alcor System - - With the destruction of the Behemoth, the Confederation regroups, and embarks on a one-in-a-million longshot . . .

MIDGAME: FLIGHT DECK - TOLWYN DEPARTS -> 14TOLLV

ADMIRAL TOLWYN PREPARED TO BOARD A SHUTTLE THAT WILL TAKE HIM AWAY FROM THE VICTORY. THE GOING-AWAY COMMITTEE APPEARS MUCH SMALLER THAN THE WELCOMING COMMITTEE . . . WITH THE BEHEMOTH GONE, TOLWYN’S STAR HAS FALLEN CONSIDERABLY . . .

BLAIR STAND OFF TO THE SIDE, LOOKING LIKE AN EMPTY SHELL, A ZOMBIE . . . HIS EYES SEEM DEAD . . .

TOLWYN AND EISEN TRADE SALUTES.

TOLWYN

I am returning command of the Victory to you, Captain . . .

EISEN WILL NEVER PUBLICLY DISPLAY HOW MUCH THIS HAS STUCK IN HIS CRAW . . .

EISEN

Yes, sir.

TOLWYN SHAKES HIS HEAD . . . SOMETHING SEEMS TO HAVE GONE OUT OF HIM . . .

TOLWYN

They knew where we were going . . . and when . . . They knew exactly where to strike . . .

-> (bitterly)

I have every reason to suspect you have a leaky ship, Captain.

EISEN

Respectfully, sir . . . I resent such innuendoes concerning my crew’s loyalty. Battles are won or lost. There are never any guarantees.

-> (beat)

And at the time, she was your ship, sir.

TOLWYN LOOKS SOURLY AT EISEN . . .

THIS WAS SUPPOSED TO BE HIS FINEST HOUR, AND NOW THERE IS ONLY THE TASTE OF GALACTIC DUST IN HIS MOUTH . . .

TOLWYN

Fight well, Captain . . . The struggle will only get harder.

HE CLIMBS ABOARD THE SHUTTLE. IT RISES SLOWLY . . . AWAY FROM CATASTROPHE . . .

Details

  • Source: WC3 PSX
  • Run-length: 01:12

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Rec Room - Rachel

REC ROOM - RACHEL -> L1RECRA

STILL LOOKING LIKE HE’S IN A TRANCE, BLAIR PULLS UP NEXT TO RACHEL AT THE BAR. SHE SLIDES A BOTTLE OVER TO HIM.

RACHEL

You look like you could use some anesthetic.

BLAIR TAKES A SLUG. WINCES AS THE LIQUOR BITES AT HIS THROAT.

RACHEL

You know? It’s kinda spooky, the way the Kilrathi zeroed in on that soft spot . . .

-> (beat)

I guess Thrakhath zoomed in on yours too. . .

BLAIR LOOKS AT HER, THEN TAKES ANOTHER, LONGER DRINK.

RACHEL

I feel for ya, Colonel.

-> (beat)

Do you want some company?

Rachel’s morale UP: Blair STAYS SOBER:

BLAIR

Company? Yeah.

(re the bottle)

But you better put that away - - before I put it away.

RACHEL NODS, CAPS THE BOTTLE AND SLIDES IT DOWN THE BAR.

RACHEL

Hey, kick in a bulkhead or something and get it out somehow, OK? Don’t wait til you get in the cockpit - - Rachel’s morale DOWN: Blair GETS DRUNK:

BLAIR

No.

HE GRABS THE BOTTLE, TAKES ANOTHER LONG PULL.

BLAIR

I’ll be OK . . .

ONE MORE SLUG . . .

RACHEL LEAVES.

BLAIR HITS THE BOTTLE AGAIN . . . AND AGAIN . . .

SUDDENLY THERE’S A SCRAMBLE ALERT - - EISEN’S VOICE BLARES OUT OF THE P.A. SYSTEM:

EISEN (V.O.)

Red alert, all pilots up. We are being attacked. This is not a drill - I repeat, this is not a drill! NOTE ON MISSION L1:

The Victory has been caught in an ambush by a swarm of Kilrathi fighters. This mission requires all of Blair’s dogfighting skills.

IF Blair did NOT GET DRUNK in previous scene, his craft flies and responds to controls as usual.

IF Blair chose to GET DRUNK in previous scene, control responsiveness - - and perhaps even audio and visual clarity - - should be impaired.

Details

  • Source: WC3 PSX
  • Run-length: 01:40

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Flight Deck - Flint

FLIGHT DECK - FLINT (OPTIONAL) -> L2FDKFL1-0

CONDITION: Scene available IF Blair did NOT fly drunk.

FLINT

Are you alright?

BLAIR

I’ve had better days . . .

FLINT

-> (hesitant)

Still . . . The way you’ve been holding up, considering . . .

-> (beat)

You’ve really been showing us what you’re made of.

BLAIR

Thanks, Flint.

FLINT

When I think about how stupidly I acted back in Locanda . . .

-> (beat)

Look, I’m sorry about Angel. Everyone on board is.

-> (beat)

She must have been something.

FLIGHT DECK - FLINT (OPTIONAL) -> L2FDKFL2-0

CONDITION: Scene available IF Blair flew drunk.

FLINT BANGS A FUSELAGE.

FLINT

Is that the way you face your problems?

BLAIR

Look, I don’t need this.

FLINT

‘You have to fly with your head, not your heart.’ Those words ring a bell?

Flint’s morale UP:

BLAIR

(beat; grins)

You take good notes, Lieutenant.

(beat)

You think we can avoid a scramble long enough for me to get a cup of coffee?

SHE SMILE BACK AT HIM AND SHRUGS.

FLINT

The Kilrathi don’t usually upload their schedule in advance.

(beat)

Look, I’m sorry about Angel. Everyone on board is. We know she was someone quite special.

BLAIR

Yeah . . . That she was . . . Flint’s morale DOWN:

BLAIR

You have no right to lecture me.

FLINT

Look, I’m sorry about Angel. We all are

but - -

BLAIR

You want to lodge a formal complaint regarding your commanding officer, Lieutenant, I suggest you do so. Otherwise, back off.

FLINT

(icy)

Yes. Sir.

Details

  • Source: WC3 PSX
  • Run-length: 01:33

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Rec Room - Cobra & Rollins

REC ROOM - COBRA, ROLLINS (OPTIONAL) -> L2REDCCBO

BLAIR COME UP BEHIND COBRA AND ROLLINS - - WHO ARE POURING OVER A SHEAF OF PRINTOUTS AND HAVING A VERY ANIMATED DISCUSSION.

COBRA

. . . The ship’s sensors could track movement in every compartment, right?

ROLLINS

-> (scratching his head)

Well, yeah, I guess. Supposedly. I guess that’s possible. I’ll have to do some fancy byte-surgery - -

COBRA

Then do it. Make that paranoia of yours pay off for once - -

SHE STOPS, NOTICING BLAIR PEERING OVER HER SHOULDER.

BLAIR

That would be a change for the Lieutenant. You wanna fill me in.

COBRA TRIES TO SIGNAL ROLLINS NOT TO TALK - - BUT AS WE KNOW, ROLLINS LOVES TO DO JUST THAT.

ROLLINS

Yeah, these crazy coded transmission are still being sent, sir. Cobra here, she thinks Hobbes - -

BLAIR

I know what Cobra thinks.

COBRA

Sir, they were waiting for the Behemoth. They know what we’re going to do even before we do.

-> (beat)

And I can’t believe you’re still sympathetic towards a Kilrathi. Not after - -

-> (she bites her tongue)

Group morale UP: Cobra’s morale UP:

BLAIR

Look, I’ll admit it. It seems like we’ve been having more that just a little bad luck lately. Now, I want you to keep working on those decodes.

ROLLINS

Yes, sir!

COBRA

And Hobbes, sir?

BLAIR

Right now, I’d say none of us is above suspicion. Group morale DOWN: Cobra’s morale DOWN:

BLAIR

Look, we can’t pretend anymore. Confed’s losing the war. That’s the real cause of our bad luck.

(beat)

And will you lay off Hobbes? If we do lose, can you imagine what they’ll do to him.

Details

  • Source: WC3 PSX
  • Run-length: 01:21

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Gunnery - Paladin

MIDGAME: THE VICTORY FLIGHT DECK - PALADIN’S ARRIVAL -> L2FDKPA *

THE SHUTTLE QUIETLY CRUISES IN FOR A LANDING . . .

THE HATCH OPENS AND PALADIN EMERGES. THIS IS OBVIOUSLY A LOW-KEY VISIT: NO ARRIVAL PARTY. PALADIN HEADS IN . . .

GUNNERY -PALADIN -> L2GUNPA

BLAIR LEANS ON THE RAIL, STARING OUT AT THE BLACK VOID OF SPACE. *

PALADIN ENTERS. BLAIR LOOKS AT HIM WITH WEARY EYES.

BLAIR

You missed all the fun. -> *

PALADIN

Wish I’d been there, I’m tired of flying a desk.

-> (beat)

I hear you had a little run-in with Thrakhath?

BLAIR GRIPS THE RAILING WITH ANGER.

BLAIR

Yes I did, you son-of-a-bitch.

PALADIN

It pains me that you had to find out that way.

BLAIR

How long have you known?

PALADIN

-> (beat)

Since the Concordia went down.

BLAIR TENSES UP AND STARES AT PALADIN A MOMENT, THEN . . .

Group morale UP:

. . . HE SWINGS WITH HIS RIGHT AND CONNECTS TO PALADIN’S JAW, KNOCKING THE MAN DOWN.

PALADIN LOOKS UP FROM THE FLOOR AND ACTUALLY GRINS. AS HE GETS BACK TO HIS FEET:

PALADIN

Well, you haven’t lost your touch. Group morale DOWN: *

. . . HE CLENCHES HIS FISTS.

PALADIN

Go on, laddie. Take your best shot. C’mon.

BLAIR LOOKS TEMPTED. THEN HE SLOWLY SHAKES HIS HEAD.

BLAIR

On Vespus . . . you stood there and lied to me . . .

PALADIN

I was under orders - - laddie.

BLAIR

(cutting him off)

All those missions we flew together - - you on my wing, protecting me - -

PALADIN

I was protecting you - - by not telling you. And did you see what you nearly did when you found out? . . . I was protecting you from yourself.

BLAIR

-> (beat; softly)

You know how much she meant to me.

PALADIN HANGS HIS HEAD IN SORROW.

PALADIN

I do

-> (beat)

But this is war, laddie. All of us have lost someone dear to us. That does not make you special.

BLAIR SNORTS AND SHAKES HIS HEAD.

BLAIR

Yeah. I’ve heard that before.

PALADIN

Besides, Angel may yet help us win this thing.

-> (on Blair’s look)

She sent one final transmission before she was taken prisoner on Kilrah. I think you may be interested to hear it. I’ll wait for you in the briefing room.

Details

  • Source: WC3 PSX
  • Run-length: 02:23

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Briefing - Alcor 2

BRIEFING L2 - PALADIN, EISEN -> L2BRFPA

PALADIN IS THERE ALONG WITH EISEN. *

*

PALADIN

We’ve got a lot to cover. The Behemoth was not the only rabbit in Confed’s hat. We in Covert had our own longshot project. *

*

*

*

BLAIR GIVES EISEN A LOOK. THEY BOTH FEEL THE SAME WAY ABOUT “LONGSHOT” PROJECTS. BUT PALADIN KNOWS WHAT THEY’RE THINKING. *

*

PALADIN (V.O.)

It became much more of a reality once Angel got to Kilrah . . . *

*

*

NOW THAT HE’S GOT BLAIR’S ATTENTION, HE HITS A BUTTON AND THE SCREEN COME TO LIVE - - SHOWING A STILL SHOT OF ANGEL IN ONE WINDOW, AND SCHEMATICS ILLUSTRATING THE LOADING OF A SMALL TRANS-ATMOSPHERIC CRAFT INTO A STARFIGHTER. *

*

*

*

NOW HE’S GOT BLAIR’S COMPLETE ATTENTION. *

PALADIN (V.O.)

Angel carried with her an impressive scientific package. Part of it she placed in orbit around the Kilrathi Homeworld . . . *

*

*

*

OTHER VISUALS APPEAR, ILLUSTRATING PALADIN’S TALK. *

PALADIN (V.O.)

Other parts were seeded at ground level. all are cloaked, and send their low-level signals to a comm-sat parked just outside the Kilrah system, which feeds the data to us.

(beat)

Angel may be gone, but her work continues, laddie.

(continuing)

It turns out that the Kilrah Homeworld is a pretty fragile place, layered with active fault lines. Its tectonic plates keep shuffling themselves like a deck of cards. It’s my guess that the heavy seismic activity is what propelled the Kilrathi into becoming such an aggressive, spacefaring race. *

*

*

*

*

*

*

*

*

*

*

*

*

*

*

EISEN LOOKS UP WITH THE REALIZATION: *

EISEN

So Kilrah has an Achilles’ heel . . . *

*

PALADIN NODS AND GOES BACK TO THE VISUALS. *

PALADIN (V.O.)

Over the last decade, work has proceeded on a tectonic-frequency weapon - - the ‘Temblor Bomb.’ The theory goes that if we can fire this thing with absolute precision, its detonation could achieve the proper resonant frequency and trigger a tectonic reaction that would literally shake the planet apart. *

*

*

*

*

*

*

*

BLAIR INTERRUPTS. *

BLAIR

But even if we could destroy their Homeworld - They've got an entire army deployed. *

*

PALADIN

Their entire culture is based on a strict, centralized hierarchy: ‘All roads lead to Kilrah.’ Every Kilrathi lives . . . and dies for the Emperor. Destroy that hierarchy . . . and you destroy them. *

*

*

*

*

*

BLAIR

(beat)

So what are we waiting for? *

*

*

*

PALADIN

Well, there is one problem: There is no bomb.

(beat)

A year ago, Dr. Severin, the man in charge of this project, was captured by the Kilrathi. We’ve tried putting the pieces together without him - - but ended up with zip. *

*

*

*

*

*

*

EISEN

And now we have to go get him. *

*

PALADIN

Well, it beats waiting for the Kilrathi to parole him. *

*

BLAIR

We gotta go after this guy on a prison planet? *

*

PALADIN

It’s the only chance we’ve got at finishing up the T-Bomb. *

*

*

AN EXCHANGE OF LOOKS. NEW VISUALS CUE UP. *

EISEN (V.O.)

Let’s get down to this mission’s specifics. The prison planet is Alcor V. We’re going to enter the system through the ‘back door’ - - under normal drive. Colonel, I want you to scout ahead, clear the asteroid field, make sure we are not detected. *

*

*

*

*

*

*

PALADIN SMILES AT BLAIR. *

PALADIN

You got it, laddie? *

*

BLAIR

Yes, sir. *

*

Wingman choices for Mission L2: Cobra, Flash*, Flint, Hobbes, Maniac*, Vagabond, Vaquero.

NOTE TO ORIGIN: This entire briefing (including Eisen talking over the map table) must be filmed in a high, wide angle shot (as if seen from a tiny, hidden camera high up in the rafters of the Briefing Room) for use later in L3FDKCB.

Details

  • Source: WC3 PSX
  • Run-length: 02:43

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Rec Room - Vagabond

REC ROOM -VAGABOND (SLIDING - L3/L4 ONLY) -> L0RECVAS

THE LAID-BACK, DEVIL-MAY-CARE VAGABOND WE FIRST MET SEEMS TO BE LONG GONE. THERE’S NOT EVEN A DECK OF CARDS IN SIGHT. HE MOROSELY SIPS HIS DRINK, AND SWEEPS HIS HAND TO INVITE BLAIR TO JOIN HIM.

VAGABOND

The grapevine’s really been humming. Everyone knows we’re getting Dr. Severin.

-> (beat)

Or Dr. Death, as he’s known to some of his old friends . . .

BLAIR

You know him?

VAGABOND

Yeah, we go way back, Sevvy and I.

-> (beat)

Now, you ask me, the Kilrathi did the right thing locking him up.

BLAIR

Why do I get the feeling this has to do with your classified past?

VAGABOND

Look, you know I haven’t always been a pilot.

-> (beat)

You ever hear about Pax 7?

BLAIR

Yeah. A lot of people got killed. It was an accident of some sort.

VAGABOND

Millions got killed. And it was no accident.

-> (beat)

Just one of ole Doc Sevvy’s demolitions tests . . .

-> (beat)

I was workin’ for him back then. I’m certain he knew exactly what was going to happen, but he saw no reason to warn the civilians.

VAGABOND PAUSES, MAKING SURE THE FULL REALITY SINKS IN FOR BLAIR.

VAGABOND

-> (continuing)

Afterwards, Confed tried to cover it up. But who really cared, anyway? The Paxons were just a backwards people who had nothing to offer the war effort.

-> (beat)

That’s when I quit demolitions. In the cockpit, I can see the enemy - - they line up right in my gunsights and I can... And the pilots I shoot down sure ain’t civilians.

-> (beat)

But if there’s a hell to go to, I know they’ve got a special place reserved for me. And Sevvy.

Vagabond’s morale UP:

BLAIR

Maybe there’s a little redemption possible if we get this guy and he helps us win the war.

VAGABOND

(shakes his head; smiles)

Talk about ironies . . . Vagabond’s morale DOWN:

BLAIR

That’s and awful lot of baggage to be carrying around. Maybe you should sit these missions out.

VAGABOND

No way, Colonel. I wanna be right there when we get this guy.

Details

  • Source: WC3 PSX
  • Run-length: 01:53

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Flight Deck - Cobra

FLIGHT DECK - COBRA, PALADIN, VAQUERO -> L3FDKCB

NOTE: This scene is triggered when Blair enters the Briefing Room. An ALARM and a P.A. ANNOUNCEMENT will sound:

All doors will be closed - - Blair’s only option is to proceed to the flight deck where:

COBRA LIES IN A POOL OF HER OWN BLOOD, MORTALLY WOUNDED. THERE ARE DEEP SLASHES ACROSS HER ABDOMEN, CUTS THAT COULD ONLY BE MADE BY THE CLAWS OF A KILRATHI - -

COBRA

-> (gasps)

Colonel - -

BLAIR

-> (stunned)

Hobbes?

COBRA

He was trying to send this - -

SHE HANDS HIM A TINY HOLO-PDA. BLAIR TRIGGERS IT, AND TO HIS AMAZEMENT, BEGINS WATCHING A REPLAY OF AN EARLIER BRIEFING. HE SEES HIMSELF, EISEN AND PALADIN STANDING AT THE MAP TABLE:

PALADIN (HOLO)

Over the last decade, work has proceeded on a -> *

tectonic-frequency weapon - - the ‘Temblor Bomb.’ -> *

The theory goes that if we can fire this thing with -> *

absolute precision, its detonation will achieve a proper

resonant fre- . . . -> *

BLAIR TURNS OFF THE HOLO, SHAKES HIS HEAD IN DESPAIR.

BLAIR

All this time, he’s had us bugged - -

PALADIN AND VAQUERO RUSH ONTO THE SCENE. BLAIR LOOKS DOWN AT COBRA.

BLAIR

We have to get her to the infirmary - -

COBRA

No - - get Hobbes - - you still have time - -

PALADIN

That’s a negative, Colonel. We’re almost at Alcor V, and a pursuit now jeopardizes the entire operation.

Blair chooses Mission L3:

BLAIR LOOKS DOWN AT COBRA, WHO DIES IN HIS ARMS. HE STANDS AND HEADS FOR A FIGHTER - - BETRAYAL AND HATE FILLING HIS EYES - -

PALADIN MOVES TO STOP HIM - -

BLAIR

(gritting his teeth)

It was Hobbes . . .

PALADDIN

Colonel... Colonel... COLONEL!

Go to Mission L3. Blair does NOT choose Mission L3:

BLAIR LOOKS DOWN AT COBRA, WHO DIES IN HIS ARMS. HE HANGS HIS HEAD.

BLAIR

It was Hobbes . . . It was Hobbes . . .

Go to L4.

Details

  • Source: WC3 PSX
  • Run-length: 01:13

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Barracks - Eisen

BARRACKS - EISEN -> L4BAREI

CONDITION: IF Blair flew Mission L3:

BLAIR FINDS EISEN CLEANING OUT VAQUERO’S LOCKER.

EISEN

Do you have any idea how much I hate this little ritual? I have to compose a letter to Vaquero’s parents - it’s supposed to make them feel proud of their son . . .

(beat)

I’ve written too many death-comms.

HE PULLS OUT VAQUERO’S BELOVED GUITAR. THE ANCIENT INSTRUMENT THE YOUNG MAN ONCE STRUMMED SO TENDERLY.

EISEN

I suppose they’ll want this.

(beat; shouts)

Dammit, man! You put your own needs above that of the ship’s. You can’t ever do that.

BLAIR SITS DOWN, VERY SHAKEN.

BLAIR

I’ll write the death-comm. CONDITION: IF Blair did NOT fly Mission L3:

BLAIR FINDS EISEN CLEANING OUT COBRA’S LOCKER. THERE ISN’T MUCH STUFF IN IT . . .

EISEN

Usually, I have to write the family when something like this happens. But in Cobra’s case - -

(beat)

We were the only family she had.

BLAIR

I didn’t treat her very well, for family.

HE SITS DOWN, SHAKEN.

HE HOLDS HIS HEAD IN HIS HANDS FOR A LONG BEAT, THEN:

BLAIR

What happened with Hobbes, Captain?

EISEN

When you have an answer to that, Colonel, you let me know. In any event, we have to move quickly now - - - because there’s no telling how much the Kilrathi already know.

Details

  • Source: WC3 PSX
  • Run-length: 02:06

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Briefing - Alcor 4

BRIEFING L4 - PALADIN, EISEN -> L4BRFPA

PALADIN AND EISEN NOD AT BLAIR AS HE ENTERS.

PALADIN

Well, this is it, Colonel. Time to extract us a scientist.

EISEN GESTURES TO THE MAP TABLE. -> *

EISEN (V.O.) -> *

Your responsibility will be to provide air cover

for the Marines - - who will descend down to

the planet and get Dr. Severin out. -> *

PALADIN LOOKS AT BLAIR.

PALADIN

I know you hear this all the time, because I used to hear it all the time too - - but this may be the most

important mission you’ll ever fly. I wish I had the

reflexes I had 10 years ago, laddie - - I’d be flying -> *

on your wing. It’s going to take all the self-control I -> *

have not to strap myself back into the cockpit. -> *

Because if we fail here . . . God help humanity. -> *

Wingman choices for Mission L4: Flash*, Flint, Maniac*, Vagabond, Vaquero*.

NOTE: Vaquero, of course, is only available if Mission L3 NOT flown. From

here out, he is “at risk”. -> *

Details

  • Source: WC3 PSX
  • Run-length: 00:50

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Alcor - Entry

No dialogue.

Details

  • Source: WC3 PSX
  • Run-length: 00:07

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Alcor - Exit

No dialogue.

Details

  • Source: WC3 PSX
  • Run-length: 00:07

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Alcor - Vagabond & Severin

NOTE: IF Mission L4 is a success, the following Midgame will play BEFORE the Success Debriefing:

MIDGAME: EXT. LANDING STRIP ON ALCOR V -> L4 ÊÊÊÊÊÊÊÊ VA

A HALF-DOZEN FLAK-JACKETED MARINES RACE ACROSS THE TARMAC, HUSTLING DOCTOR SEVERIN TOWARDS A WAITING SHUTTLE.

VAGABOND CLIMBS OUR OF AGROUND-CAPABLE FIGHTER AND RUNS TOWARDS THEM. HE STOPS IN FRONT OF SEVERIN, WHO LOOKS SURPRISED.

HE THEN DELIVERS A ROUNDHOUSE PUNCH TO SEVERIN’S JAW. THE DOCTOR GOES DOWN.

THE MARINES SWARM OVER VAGABOND.

VAGABOND

Long time no see, Doc. Take it easy, boys. I’ve done what I came to do.

Details

  • Source: WC3 PSX
  • Run-length: 00:34

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