Multi-Function Display: Difference between revisions
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Navigation Systems come pre-installed on the stock [[Tarsus]], [[Orion]], [[Galaxy]] and [[Centurion]]. The Tarsus and Centurion have a single MFD. The Galaxy and the Orion have both a right and a left MFD. The Galaxy added a second MFD standard starting with the 2669 model. | Navigation Systems come pre-installed on the stock [[Tarsus]], [[Orion]], [[Galaxy]] and [[Centurion]]. The Tarsus and Centurion have a single MFD. The Galaxy and the Orion have both a right and a left MFD. The Galaxy added a second MFD standard starting with the 2669 model. | ||
==Destination== | ==Destination== |
Revision as of 14:59, 27 March 2023
Multi-Function Display | |
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A Multi-Function Display or MFD
Users
Navigation Systems come pre-installed on the stock Tarsus, Orion, Galaxy and Centurion. The Tarsus and Centurion have a single MFD. The Galaxy and the Orion have both a right and a left MFD. The Galaxy added a second MFD standard starting with the 2669 model.
Destination
- screenshot in action
Examine Target
- screenshot in action - all sprite sheet ships w/ shields - table showing color meanings? - stats? range and so on
Report Damage
- table of color meaings - screenshot in action - list of damaged systems and whether they're optional
Display | Color | Meaning |
---|---|---|
Bright Red | Remaining mission task |
Cargo Manifest
- screenshot in action - lilsting of cargo types
View Object
- screenshot in action
Weapons and Guns Loadout
- sprites for weapon/gun icons - turret info - four ship sprites - screenshots in actio - color chart showing different statuses
Communications MFD
- various screenshots; some showing faces
Wing Commander Privateer Player's Guide
Multi-Function Displays (MFDs)
The Multi-Function Displays in each cockpit provide a wide range of information essential to flying successful missions. The Tarsus and Centurion have only one MFD, while the Orion and Galaxy give information on two displays. In ships with two MFDs, the relevant information can be pulled up on either display, thus allowing you to view two different displays concurrently. Hitting the appropriate key on the keyboard pulls the information up on one of the two displays.
[ and ]. In ships with one MFD, you can cycle through all available displays by pressing [ on your keyboard. In cockpits with two MFDs, [ cycles through the displays on the left MFD, while ] cycles through all available displays on the right MFD.
Destination. Pressing D calls up a display indicating the destination you selected on your nav map (see Navigation System for more information on how to select your destination) as well as the system location and range of your destination point. The Destination display also tells you when and why you cannot autopilot, tractor beam or jump. If you attempt to autopilot and there is a hostile fighter in the area, the message ENEMY NEAR appears at the bottom of your Destination display.
Examine Target. Press E to display the condition of the currently targeted object. You can distinguish its shield strength. As shields begin taking damage, they disappear, then reappear as they are regenerated. When the targeted spacecraft takes damage, the display of the damaged section turns red. If your scanner is sophisticated enough, this option screen may also tell you what kind of ship or object you are targeting. The range to the object always appears underneath its display.
Report Damage. Press R to display a damage report on your ship. The listed areas of your ship appear in different colors, according to the amount of damage done:
Green indicates an intact component.
Yellow indicates slight damage to the affected component.
Orange indicates considerable damage tothe affected component.
Red indicates that the affected component is completely nonfunctional.
Gray indicates that the component is completely destroyed and unrepairable.
Cargo Manifest. Press M to display what cargo you are currently carrying. This MFD option also tells you how many credits you have in your account. Each cargo type is labeled with a particular number. Pressing the number immediately preceding the cargo description on the display pulls up a different screen with additional information about that cargo type. Pressing \ or M brings you back to the main manifest display.
View Object. Press V to display a camera view of the currently targeted ship or object. Press Z to toggle between a close-up and distant view. You can use this view to watch your shots hit (or miss) their target. This can help you correct your aim.
Weapons and Guns Loadout. Press W to display your ship’s available weapon systems. Pressing W repeatedly cycles through the weapons systems and activates one system at a time. Press G to display your ship’s available guns. Pressing G cycles through all possible gun combinations. The active systems are highlighted in the display and listed below the image of the ship.
Communications. Press C to display the Communications MFD and to talk to any pilot in the area. If you are able to communicate when you pull up this MFD, a numbered list of messages you can send appears. Press the number of the desired message to broadcast it. You can communicate with any current target or base in the system. When a pilot decides to communicate with you, his image appears on your MFD. If there is more than one person to talk to, you must press on the number of the person you wish to speak to, then select your message.
Wing Commander Privateer Reference Guide
Multi-Function Displays (MFDs)
The Tarsus and Centurion each have one MFD; the Orion and Galaxy each have two. All MFD options can appear on either screen. [ cycles through options on a single MFD, or the left MFD in ships with two screens. ] cycles through the right MFD options. An MFD can display the following information:
Destination. D displays your selected destination, your distance from it and your current system location. If you cannot autopilot while this MFD is on-screen, it will tell you why.
Examine Target. E displays an outline of your target, showing its shield and ship damage, as well as its range. With the better canners, the object will be identified by type.
View Object. V displays a camera view of the currently targeted object. Z toggles between a zoomed in and a more distant view. (This won’t appear on a ship without a scanner.
Report Damage. R displays vital ship components and indicates their status:
- Green - Intact system.
- Yellow - Slightly damaged.
- Orange - Damaged.
- Red - Severely damaged.
- Gray - Irreparably destroyed.
Cargo Manifest. M displays your current cargo loadout and available credits. A number precedes each cargo listing. Typing that number calls up a more detailed listing. From the detailed report, M brings you back to the main manifest screen.
Weapons and Gun Loadout. W or G displays your ship’s weapons loadout. W cycles through and activates all launcher options (missile, torpedo, tractor beam) in turn. G cycles through and activates each possible gun permutation in turn.
Communications. C displays the Communications MFD. If you are able to communicate when you pull up this MFD, a numbered list of messages you can send appears. Press the number of the desired message to broadcast it. (If there is more than one person to talk to, you must first select the number of the person you wish to speak to, then select your message.) You can communicate with any current target or base in the system. When a pilot decides to communicate with you, his image appears on your MFD.