Proton Torpedo: Difference between revisions
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A [[Proton Torpedo]] or ''torpedo'' is a type of munition used by [[torpedo launcher|torpedo launchers]]. They have no locking mechanism. Proton Torpedoes are available for sale to privateers at [[Ship Dealer|ship dealers]]. | A [[Proton Torpedo]] or ''torpedo'' or ''PrtnTorp'' is a type of munition used by [[torpedo launcher|torpedo launchers]]. They have no locking mechanism. Proton Torpedoes are available for sale to privateers at [[Ship Dealer|ship dealers]]. | ||
==Specifications== | ==Specifications== | ||
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* [[Wing Commander Privateer]] | * [[Wing Commander Privateer]] | ||
* [[Privateer Playtesters' Guide]] | * [[Privateer Playtesters' Guide]] | ||
* [[Privateer Righteous Fire]] | * [[Privateer: Righteous Fire]] | ||
==Behind the Screens== | |||
{{Navbox Privateer Ship Components}} | {{Navbox Privateer Ship Components}} |
Latest revision as of 13:44, 5 November 2023
Proton Torpedo | |
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A Proton Torpedo or torpedo or PrtnTorp is a type of munition used by torpedo launchers. They have no locking mechanism. Proton Torpedoes are available for sale to privateers at ship dealers.
Specifications
Version | Velocity | Refire Delay | Armor penetration |
Duration | Range | Abuse | Lock | Cost | Resale |
---|---|---|---|---|---|---|---|---|---|
Privateer Playguide Manual | 900 kps | 2.5 seconds | 17 cm | Locks onto nearest hostile ship (or nearest ship not transmitting friendly signal). | 100 credits | ||||
Privateer | 900 kps | 2.5 seconds | 17.5 cm | 8 seconds | 100 credits | 75 credits | |||
Privateer Playtesters' Guide | 2.5 seconds | 17.5 cm | 7200 m | medium | onto hostile ship |
Users
Proton Torpedoes may be loaded on torpedo launchers installed on the stock Tarsus, Orion, Galaxy and Centurion.
Church of Man
Bounty Hunters
Militia
Images
Wing Commander Privateer Player's Guide
Torpedo Launcher
Torpedo Launcher. Torpedo launchers have only one type of ammunition and can hold a maximum of 10 proton torpedoes. Refire delay is 0.5 seconds.
Privateer Playtesters' Guide
Weapons Systems
Your weapons loadout will vary according to your skill level, typical missions and financial resources. In general, dumb fire missiles and torpedoes can inflict more harm in the hands of an experienced pilot. Guided missiles will find their target with the help of their locking mechanisms, making accuracy less essential. A tractor beam system will allow you to retrieve cargo from a destroyed ship and is thus an indispensable part of every pirate fighter.
Range. The effective range of the projectile in meters (m).
Damage potential. The amount of damage done to a target. This measurement is based on the durasteel standard, and is listed for comparison only.
Refire delay. The recharge time of a gun between each shot in units of seconds.
Energy use. How much energy the gun uses in units of Gigaloules (GI).
Abuse limit. How much damage your guns can take before they are destroyed. Abuse limits are rated as low, medium and high.
Torpedo and Torpedo Launcher. Torpedoes do not have sophisticated locking mechanisms. They fly in a straight line, similar to dumb fire missiles. If you are not an accomplished marksman, you may want to invest in guided missiles instead. If you are an expert shot, however, a torpedo launcher might be a good idea. A torpedo can destroy almost any ship with relative ease. If you are planning to down a capital ship, torpedoes will be crucial to your success.
Appearances
- Wing Commander Privateer Player's Guide
- Wing Commander Privateer
- Privateer Playtesters' Guide
- Privateer: Righteous Fire