Break Off
Card Alliance : Confederation
Card type : Maneuver
Card rating : 3
Card text : All friendly fighters at this Nav Point return to Ready Area.
Attack value : N/A
Support value : N/A
Maneuver value : N/A
Defense value : N/A
Extra value : N/A
Card twin : Break Off (Kilrathi)
Review :
If I understand this card correctly, you could have a very nimble card like an
Arrow play Break-Off and use it to pull both that Arrow and less agile card
like a Longbow back to the Ready Area. That's a pretty nice ability. You can
have a heavy hitter and a nible escort, and with this card you have the option
for a quick retreat in a dire situation. If you think your big guns have the
staying power so that they won't ever have to retreat, this card could still
be useful in a situation where a lone weak fighter is outmatched.
Rating : 5.5
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