Alpha
Card Alliance : Confederation
Card type : Nav point
Muster cost : None
Card text : None
Attack value : N/A
Support value : N/A
Maneuver value : N/A
Defense value : N/A
Extra value : N/A
Card twin : There are ten nav points that function identically (there are ten
Kilrathi nav points as well)
Review :
Nav Points are the most boring cards in the game. We had to do the sometime,
now's a good a time as any. Anyhow, a normal two-player game begins with five
nav points between the two opposing Carriers. You can play Modifers on them
and move flights of Fighters/Pilots/Weapons/etc around through them.
Multiplayer games would require more Nav Point cards to be in play. Remember
they don't apply towards the standard 40-100 card deck.
Rating : an honorary 10.0
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